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@makers of OTA

Posted: 08 May 2005, 19:38
by Rayden
Hey,
as your mod runs really smooth in online play, what do we have to do to prevent the sync errors which occure by other mods?[/quote]

Posted: 08 May 2005, 22:53
by Redfish
The chat. Just ask which mod someone is using and don't use different mods at the same time, which spring will tell you in the game room anyway.

Posted: 09 May 2005, 00:44
by Storm
The easiest way is to label your games according to what you got. OTA, XTA or EvOTA.

Posted: 09 May 2005, 01:21
by Rayden
.. yeah i know everyone should use the same mod. I mean if you get this annyoing sync errors even both have the same files!!

Posted: 09 May 2005, 10:23
by Redfish
are u absolutely sure you have everything right? Not evota models or anything or maybe your opponent?