Page 1 of 2
New BA crashes too much.
Posted: 26 May 2007, 02:23
by manored
Right now around 50% of the games I play crash. Considering that at least 90% of the games I play are from Ba, I think I can saw it crashes too much...
Posted: 26 May 2007, 08:48
by KDR_11k
What kind of troll topic is this? "My game crashes and I only play BA so it must be the mod's fault"?
Posted: 26 May 2007, 13:48
by Abokasee
YAY!!! another point for AA
Posted: 26 May 2007, 13:58
by NOiZE
BA is based of AA's code.
Posted: 26 May 2007, 14:38
by tombom
The newest version of BA hasn't crashed or desynced for me once.
Posted: 26 May 2007, 15:24
by Mars
tombom wrote:The newest version of BA hasn't crashed or desynced for me once.
Played 4-5 games of it recently without any problems.
Posted: 26 May 2007, 15:32
by heze
Are you the host when you crash? What's in infolog.txt?
Posted: 26 May 2007, 15:46
by PRO_rANDY
I wouldnt say 50% but it have noticed they appear to be more frequent
Posted: 26 May 2007, 15:56
by manored
KDR_11k wrote:What kind of troll topic is this? "My game crashes and I only play BA so it must be the mod's fault"?
Im not trolling BA. Actual im worried because crashes seens to have increased dramatically and BA is my favorite mod. I am never the host of any game.
Posted: 26 May 2007, 16:41
by 1v0ry_k1ng
de-syncing seems very much linked to the mod, there was a bridge in EE development where the newer version de-synced and nobody could find why. some new feature thats been added or somthing.
Posted: 26 May 2007, 16:42
by KDR_11k
The conclusion is still far fetched. It started crashing and you immediately blame one involved component?
Posted: 26 May 2007, 16:45
by Tobi
Can we please not swap the terms desync and crash around randomly?
It's confusing enough already that everyone calls an error message a crash, while it's just, well, an error message.
Your statistics are flawed btw, manored

, how much percent of the 10% of games with non-BA mod did crash?
Posted: 26 May 2007, 16:46
by 1v0ry_k1ng
I dont know anything about programming, so im not making an accusation, just an observation.
BA desyncs frequently.
I play maybe 2-3 hours of XTA a night and it is very very rarely, like once every few months, where a game has desynced. other XTA players could vouch this.
through that Im concluding it might be mod related. could be wrong, just speculating..
Posted: 31 May 2007, 12:05
by Zydox
Hmph...
"New BA crashes too much."
"Do you also think so?"
Imho even one crash is too much, but what can I do... I'm so addicted to Spring that I can't stay away

Posted: 31 May 2007, 13:03
by drolito
I host BA each day for 16 ppl ... at least 1 battle (altored divide) ...
In BA 5.3 I have never crash and i have seen 1/10 times sync errors who fuck the game but in general winner are already determined ...
SO BA 5.3 doesnt crash !!!!!!!!!!!!
1v0ry_k1ng wrote:I dont know anything about programming, so im not making an accusation, just an observation.
BA desyncs frequently.
I play maybe 2-3 hours of XTA a night and it is very very rarely, like once every few months, where a game has desynced. other XTA players could vouch this.
through that Im concluding it might be mod related. could be wrong, just speculating..
I think XTA crash rarely cause they are less armies moving in same time ...
In BA mod A factory produce 3 time what a factory produce in XTA cause of the nano ...
Posted: 31 May 2007, 21:09
by flop
1v0ry_k1ng wrote:I dont know anything about programming, so im not making an accusation, just an observation.
BA desyncs frequently.
I play maybe 2-3 hours of XTA a night and it is very very rarely, like once every few months, where a game has desynced. other XTA players could vouch this.
through that Im concluding it might be mod related. could be wrong, just speculating..
Yeah +1. There are much less XTA crashes, because there are much less XTA games.
Posted: 31 May 2007, 23:32
by rattle
I think some hardcore AA fanboy made a little BA voodoo doll...
Posted: 31 May 2007, 23:49
by Magus_X
i dont know if it is BA that is crashing but yeah BA is crashing really often here, not sync errors, simply crashes
Posted: 31 May 2007, 23:53
by AF
And there are no stacktraces in sight =s
Posted: 01 Jun 2007, 09:56
by drolito
I think the problem is only bad hosts who dont have a good connexion and want to host nevertheless.
I NEVER CRASH AND I ALWAYS HOST, SAME FOR THE TRUE HOSTERS THEY NEVER CRASH !!!