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Idea for mod that sounds funny

Posted: 25 May 2007, 18:34
by manored
The mod would be like this:

*Take Ba
*Give the com gigantic metal and energy generation but only the construction kbot (with all his build tree exchanged for the heavy mine), the missile kbot, the radar kbot and the atlas (with increased built time) to do.
*Make his dgun have infinte range but move a lot slower.
*Increase commanders hp so he doesnt dies with a combomb.
*Increase the power of the heavy mine dramatically

Basically it would be a mod with dgun wars between coms, with a element of skill (dgun aiming and dodging) and a few units to assist. Will try making it later and may it get fun will post it on unknow files.

Posted: 25 May 2007, 19:36
by Comp1337
oh yes infinite dgun ran^Hge

wrong

Posted: 25 May 2007, 19:49
by rcdraco
Yeah this mod is done already, it's called Commander Shooter.

Posted: 25 May 2007, 20:17
by jackalope
i made a mod where i took the wezel from AA 2.23 and gave it 4000% range

Posted: 25 May 2007, 20:23
by Comp1337
jackalope wrote:i made a mod where i took the wezel from AA 2.23 and gave it 4000% range
i did that too and made it shoot a krogoth except i took a flea instead of wezel and made the krogoth cost lots
the flea became chuck norris in no time

EDIT oh yeah, on topic nao

Re: wrong

Posted: 25 May 2007, 22:03
by manored
rcdraco wrote:Yeah this mod is done already, it's called Commander Shooter.
Actual no. In Commander shooter the dguns doesnt kills in one hit... :)