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Typemaps and particles

Posted: 22 May 2007, 23:53
by AF
In spring when we do dust trails on units no regard is taken to the ground. There'll be brown dust trails on a red planet/metallic platform/snow.

Thus can the terrain type from the typemap be detected via lua?

Posted: 22 May 2007, 23:58
by trepan
Spring.GetGroundInfo(x, z)