Request to widget makers: Iconmodel
Posted: 18 May 2007, 12:51
There are some widgets that display the unit model as an icon (e.g. idle builders, selection buttons, group buttons). However, this is the base pose of the model used for the unit. For some units this is not desirable since e.g. the unit shares its model with others by hiding parts, contains effect objects (e.g. construction frames or the hourglass on the window in Kernel Panic Corruption) that aren't shown on the model normally or the unit is just posed in an unappealing or unrepresentative way (e.g. KPC Security Hole or Kernel) for better scripting.
It would be helpful if modders could define a separate model to be used for these widgets that have the hidden parts removed and possibly stand in a position that's more representative of the unit, perhaps even with additions for easier differentiation of the selection icons.
It would be helpful if modders could define a separate model to be used for these widgets that have the hidden parts removed and possibly stand in a position that's more representative of the unit, perhaps even with additions for easier differentiation of the selection icons.