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feedback plz
Posted: 11 May 2007, 08:18
by Dragon45
Whaddya know, im old. I bleated, and words fell out of me:
http://smuggoat.net/?page_id=84
You can post comments at the bottom of that page. thankies!
Posted: 11 May 2007, 08:26
by Ishach
This is the first i've heard about this :O
This is a really cool read, good job Dragon
Posted: 11 May 2007, 08:32
by Neddie
KoRP
King of Retired Players.
Posted: 11 May 2007, 08:32
by Dragon45
Thanks mate!
Mainly right now I'm worried that some of the information is inaccurate / outofdate / needs to be tweaked. If anyone wants to correct, please do so, and I'll update teh page immediately. Thankz again!
and of course there's a lot more where this came from

Posted: 11 May 2007, 09:29
by Ishach
Im really looking forward to more, 2/3 of the things in the list I would have never have thought of. I'd seen half the ninja-artillery tactic used by NOiZE once, but not with the hospital zone :O. I would never have imagined the Eternal Turtle in a thousand years :P
I couldn't think of a situation where the Eternal Turtle would be practical, at first I thought there wasnt many places but I thought of a few :P
Repeat building a wall of Buzzsaws, the tallest unit in the game. Because of its build time you could just leave one building building one and it probably wouldn't hit your M very hard.
Since most things you would be trying to block shots from would most likely kill the builder, using air cons would probably be good for this especially cause of their low build power and low unfold time.
e: Maybe even seaplanes for their higher HP
Posted: 11 May 2007, 10:45
by AF
You dont have to hold shift to issue an area command, just drag a command.
Also a nanoframe is spawned for free yes but it lacks any height, it has a height of 1. To raise it past that height requires resources or an fbi tag to turn the frame off.
Otherwise, nice.
Posted: 11 May 2007, 12:58
by Foxomaniac
The eternal turtle is known as nano-shielding IIRC

.
Nice list, know all of them already though.
Posted: 11 May 2007, 13:33
by Ishach
I thought nano shielding was when you have one unit follow another around healing it
Posted: 11 May 2007, 13:35
by AF
That's guarding
Posted: 11 May 2007, 18:07
by hunterw
i added my pro tactic to ur list

Posted: 11 May 2007, 18:11
by Dragon45
I knwo what Nano-shielding is - but generally that's one-click-and-do-somethings-else. I mean, yes, ostensibly, I could have called it "Eternal Nanoshielding", but that doesn't rhyme
And thanks for the info AF, I guess i'll add "VIRTUALLY no resources" to the description; i guess when i've used it my builders have managed to squeeze one or two resource units onto the frame, thereby giving it the requisite height.
And yeh Ishach, using it with Aircons tends to work the best, although you *can* use it with almost any builder
Posted: 11 May 2007, 18:14
by Quanto042
Actually guys, in regard to the "Repeat Reclaim" tip, there is a much easier method. Set ur con units on a patrol, and they will reclaim AND repair anything in their path. Not to steal anyones thunder here, but I figured it would be important to point that out. :D
Posted: 11 May 2007, 18:18
by Dragon45
Yes Quanto, but sometimes you don't want some con units repairing or anything. That's what the Repeat Reclaim tip is for

Posted: 12 May 2007, 12:43
by TradeMark
Area repair? never heard of such thing :O