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#*(&* DIB files...

Posted: 04 May 2007, 21:51
by SpikedHelmet
Trying to compile my map with Mother's and I keep getting this error as it loads the feature map:

Failed to open DIB file Features.bmp.

Well, Features.bmp is in there. It's 1/8th the size of my Texture file (I even tried making it 1/8th + 1). It's 24-bit. I've tried everything I can think of. Someone help me.

EDIT: Seems I fixed it... Heightmap was in 8-bit greyscale, not 24-bit 16,000,000 colours... I think that was it..