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Nano Visceroids

Posted: 03 May 2007, 17:07
by PicassoCT
Remember what happened in CuC 3 to those Soldiers who died in Tiberium... (for those who not remember) they turned into Visceroids, dumb Monsters, that stayed were they are, duplicated themselfs and attacked anything in "sight"...

Now


wouldn`t it be cool, if we had the same thing for the Nanowreckage of the Tanks.. - one of every three Wreckages turns into a moving drop of "living" mercury - eating other wreckages - growing in size /& Number - so that if you don`t reclaim instantly - you finally feed the third Party - the Grey Goob... ?

Coments, Derailguns, Barrerolling ? Or.. the genious spark that starts the Flamez ?

Posted: 03 May 2007, 17:57
by KDR_11k
Lua it.

Posted: 03 May 2007, 19:06
by PicassoCT
I cant - but i think i will build it into one of my next Maps..

Posted: 03 May 2007, 20:55
by LathanStanley
KDR_11k wrote:Lua it.
I even know you can't LUA that, that would mean taking dead units (map features) and using a gaia scripter to spawn new "Team" units, and coordinating attacks with an active AI..

that, is well, not gonna happen in anytime within this year..

I'm willing to put money on it.


....

on the other hand, neat idea! :-)

Posted: 03 May 2007, 21:27
by PicassoCT
It would force all those "Idon`tneedtoReclaim"Guys to get together in the midst of the Match - to fight of the BigBlob...

Posted: 03 May 2007, 22:05
by KDR_11k
Make the Lua have a random chance to spawn a "visceroid" upon unit death. Assign it to Gaia, make it hostile to all and that's it. No need for AI.

Posted: 05 May 2007, 02:48
by LOrDo
You could do that in CNC:Renegade too :D

Posted: 05 May 2007, 11:02
by PicassoCT
Me just imagines the Teamspeak- Ally vers Ally:
Why don`t you help us anymore we have to withdraw, because of you phailing...
Well, i try, but see there is this huge, mercurycoloured blob eating my Base... right now he swallows my Comander... Oh, it grew again... Nanozilla on his way...