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New Map - StrangeWorld.sd7!
Posted: 02 May 2007, 20:31
by url_00
Posted: 02 May 2007, 21:34
by Comp1337
is it all flat?
is the hardness like 50?
Also, you really need to work on that texture.. try l3dt or bryce
Posted: 02 May 2007, 22:45
by LathanStanley
Looks like Oscar the Grouch shat in the dirt,...

Posted: 02 May 2007, 23:57
by Runecrafter
A good way to determine if the map hardness is what you want it to be,
just set off a nuke or blowup a com, then you will get a good idea on how
much the map will deform.
Another good thing to keep in mind is that the height map is probably the
most important aspect of your map. If you don't have a good Hight map
your not going to have a good map. So spend some time and keep game
play in mind when working on your height map.
And last but not least.... Ask questions, many are more then willing to help.
Good to see another mapper in the groove.

Posted: 03 May 2007, 02:17
by hunterw
review:
learn to make heightmap
Posted: 03 May 2007, 03:17
by url_00
Height map isn't very noticable in this verision.
It's a good height map I promise!
I'll release a new verision with new textures later.
Posted: 03 May 2007, 10:02
by AF
^_^ ETA AI
Posted: 03 May 2007, 18:16
by TradeMark
Textures are too blurry... looks... crap.