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SM2.5 Mapformat?

Posted: 12 Apr 2007, 19:58
by PicassoCT
Could we have the Oldstyle "painted" (or rendered) Maps combined with the new format ?

Posted: 12 Apr 2007, 21:01
by Crampman
What would be the point ? :?

Posted: 12 Apr 2007, 21:31
by LathanStanley
unless you make a pattern thats freakin like 12048x12048 or whatever.. you can't have "hand painted" maps with bumpmapping like picasso wants.. :wink:

Posted: 13 Apr 2007, 15:11
by smoth
Crampman wrote:What would be the point ? :?
Because for large areas with repeated textures we can use the texture splat to render out a repetative texture space. Mapconv has a horrible tiling compression that loses a lot of detail at high compression levels.