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Faction-based load screens
Posted: 10 Apr 2007, 00:22
by quantum
It would be nice to be able to choose which load screens the player will see based on his faction choice; i.e. a core player would see core load screens.
That would allow modders to give tips on faction specific units, give some storyline information, or just make faction themed load screens.
Posted: 10 Apr 2007, 00:50
by Aun
This would be nice, I've always though it was funny seeing side-specific tips on load screens.
Posted: 10 Apr 2007, 18:37
by quantum
Thanks to trepan and my C++ literate brother, it's done, patch submitted

.
Posted: 10 Apr 2007, 18:40
by imbaczek
The only thing lacking is how to make them...
*hint hint*
Posted: 10 Apr 2007, 18:47
by quantum
Oh, yes, right, the syntax is sidename_*.jpg or sidename_*.bmp, so a core load screen would be core_myloadscreen.jpg. Loadscreens that start with other names are ignored. If no side load screen is found, it reverts to the old behaviour: it picks one among all the pictures in the bitmaps/loadpictures folder.
Posted: 10 Apr 2007, 19:33
by trepan
Committed to SVN (r3598).
Posted: 18 Apr 2007, 01:17
by Zoy64
you should be able to download them from UF. I dont exactly know what to do, it should just be a patch or widget or something :idea:
Posted: 18 Apr 2007, 01:49
by Snipawolf
Zoy...
This is a patch, commited to the engine. There is nothing you as a player are going to do with it...
If I specify Human_Loadscreen1.bmp, it will load only that screen for humans, not aliens. Modders don't do anything either, it just changes how one thing works.