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Posted: 14 Jun 2006, 00:58
by 2pacalypse
One bug that I've noticed is pretty obvious. I haven't reported it since I'm assuming you already know, but the Viper's animation seems to be pretty bugged for me. It tends to pop out and shoot rockets sideways, as in the launcher will be aiming in one direction and the rockets will shoot in another. It might just be my low system specs (32MB Geforce2 MX), but I thought I'd mention it in case you were interested!

Posted: 14 Jun 2006, 01:13
by espylaub
Awesome explosion that. Really nice!

Posted: 14 Jun 2006, 01:17
by Cabbage
viper animation is fine for me.

Don't nerf my FARK!! you've just nerfed my usual adv con + fark swarm build power by just under 20% :cry:

Posted: 14 Jun 2006, 01:26
by BigSteve
looks good, but fark nerf is not needed, they dont build that fast and anyway, theyre only useful for assisting, a freaker can build so many useful things, jammers, vipers, flakkers - a ark can build a mex mm wind and a solar, it doesnt need to be nerfed!
Its perfect the way it is

Posted: 14 Jun 2006, 01:40
by esteroth12
Caydr, go to http://taspring.clan-sy.com/phpbb/viewt ... 5&start=51 for pics of a mushroom cloud... ask smoth for details and we can have one!

Posted: 14 Jun 2006, 02:19
by FireCrack
^I made that one...

ABsic setup is on the previous page, still needs tweaking though.

Posted: 14 Jun 2006, 02:21
by smoth
That was fire cracks, I was just helping him test it.

Posted: 14 Jun 2006, 02:23
by esteroth12
whatever :P

at any rate, it still looks cool

Posted: 14 Jun 2006, 02:30
by Soulless1
since no-one else has commented on it:

1) the whole changelog looks pretty cool really

2) that mutator at the end there sounds like fun :-)

Posted: 14 Jun 2006, 02:38
by Caydr
I've never had a problem with the Viper animation. Are you sure that it is, in fact, shooting sideways? It is a rather strange-looking unit when you get right down to it...

I'll withdraw the FARK nerf, I guess.

Posted: 14 Jun 2006, 02:42
by Min3mat
and the freaker?

Posted: 14 Jun 2006, 02:50
by Caydr
What about it? Considering its costs (only about 15% higher than a FARK!), its buildtime ought to be quite a bit lower than it is even now when I've cut it in half.

Posted: 14 Jun 2006, 04:30
by Aun
Caydr wrote:What about it? Considering its costs (only about 15% higher than a FARK!), its buildtime ought to be quite a bit lower than it is even now when I've cut it in half.
Yay. =)

Posted: 14 Jun 2006, 04:59
by 2pacalypse
Here's a picture of how the Viper looks on my computer. On closer inspection, maybe it's supposed to look like that? I always assumed that it looked kind of like a hand, with missiles coming out of each of the three "fingers" it has. With that visualization, the missiles look like they're coming out sideways, but if that's how it's supposed to look then that's okay too!

http://img132.imagevenue.com/img.php?lo ... _viper.jpg

Posted: 14 Jun 2006, 05:34
by esteroth12
yeah, thats right. look at the side; see the missile holes? :P

Posted: 14 Jun 2006, 05:49
by 2pacalypse
esteroth12 wrote:yeah, thats right. look at the side; see the missile holes? :P
Ooh, I see it now! Sorry for clogging up the board with a fake "bug" report, thanks :)

Posted: 14 Jun 2006, 07:45
by SwiftSpear
Good lord, this thread is almost at 50 pages again... WTH are you people doing?

Posted: 14 Jun 2006, 07:59
by kirbyssb
I like the FARK nerf, makes people wanna go tanks more often :)

Posted: 14 Jun 2006, 08:16
by BigSteve
grrr, going kbots has nothing to do with the fark, vehicles have the consul remember, its infinitley more useful than the fark.

Posted: 14 Jun 2006, 08:32
by ginekolog
leave fark. Btw isane freaker build time cost me my crown yesterday. Freaker bt is 3 times higher than fark so arm could outproduce me on CPIA (i thought that freaker has only sligthy bigger BT)

other changes will work.