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Posted: 04 Aug 2006, 07:20
by Neddie
If I recally, you launch multiple nukes either at a single point, or where the epicenter is not in the anti-nuke area, but the edge clips the target area, reducing infrastructure for an assault.
Posted: 04 Aug 2006, 15:10
by KDR_11k
Once edge effectiveness is properly implemented nukes in AA will be much stronger.
Posted: 04 Aug 2006, 15:11
by hawkki
Now i have released another version of AAR, and this will much probably be the last version before the SY's or some friendly coder has sorted out the Radar/LOS bug. It is no point in starting to develop unit weapon ranges&movement speeds as long as the balance can change totally in a single patch of spring.