Posted: 06 Nov 2006, 05:19
Sometimes I honestly wonder whether people read what I'm actually saying. I'm not drawing from anything but what I have seen - I've not bothered with the histories of the clans - only the living actions of members. In addition, I believe you mistake me mentioning clans as grouped entities as if they are a team - I speak about the average within the player base.
If you wanted me to discard clan grouping entirely, I could have gone into individual players, mentioning issues with play and certain quirks - it would have been fun to start with Kixxe and eventually find my way to Day, but then it would surely be more overlooked information.
Lastly, I never intended my list to be a full database - merely a tenative note. I simply do not have the time to play exhaustively with all of the players in Spring. Day might have slacked or improved since I last played him a considerable time ago, Sleksa is only in two of my many replays, Sabuta]I[ is worthy of mention but I don't want to front him without more data... and what about members of other clans? [Gen] is not without skilled players, for example - and Hellspawn, feel free to stroke your ego on that note.
I'm sorry if you happened to cry blood Sleksa - you should have a doctor look into that. Surely a symptom of a serious health issue.
However, in all seriousness, if you're (In the plural) going to treat what I say with that little regard and indeed misinterpret what I am attempting to convey, I must only attempt to clarify - and you have to reevaluate. And on the subject of what I stated in relation to [LCC] and [tN] I must say I am expressing what I see and have participated in... the supermajority of my replays and lobby observations indicate these trends - though I must note that different behaviours occur at different times with different members of the clans; as an example [tN]Ray as a host skews the data in the general direction I mentioned.
None of my statements were meant as absolutes - not even those on the behaviour of individuals or clans. My discussion of good players/groups thereof in team games is not restricted to play between clans - indeed, that would be a self-defeating limitation as I have, due to choices of my own, no clan affiliation. I've mentioned things I can and do support, not to exclude possible good players, but to include those I can verify the skill of in the present.
If you wanted me to discard clan grouping entirely, I could have gone into individual players, mentioning issues with play and certain quirks - it would have been fun to start with Kixxe and eventually find my way to Day, but then it would surely be more overlooked information.
Lastly, I never intended my list to be a full database - merely a tenative note. I simply do not have the time to play exhaustively with all of the players in Spring. Day might have slacked or improved since I last played him a considerable time ago, Sleksa is only in two of my many replays, Sabuta]I[ is worthy of mention but I don't want to front him without more data... and what about members of other clans? [Gen] is not without skilled players, for example - and Hellspawn, feel free to stroke your ego on that note.
I'm sorry if you happened to cry blood Sleksa - you should have a doctor look into that. Surely a symptom of a serious health issue.
However, in all seriousness, if you're (In the plural) going to treat what I say with that little regard and indeed misinterpret what I am attempting to convey, I must only attempt to clarify - and you have to reevaluate. And on the subject of what I stated in relation to [LCC] and [tN] I must say I am expressing what I see and have participated in... the supermajority of my replays and lobby observations indicate these trends - though I must note that different behaviours occur at different times with different members of the clans; as an example [tN]Ray as a host skews the data in the general direction I mentioned.
None of my statements were meant as absolutes - not even those on the behaviour of individuals or clans. My discussion of good players/groups thereof in team games is not restricted to play between clans - indeed, that would be a self-defeating limitation as I have, due to choices of my own, no clan affiliation. I've mentioned things I can and do support, not to exclude possible good players, but to include those I can verify the skill of in the present.