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Re: Proper ranks
Posted: 26 Dec 2012, 16:59
by Silentwings
most of newb 1v1 in passworded rooms with both players from same country
I think it does help us because some of these people end up joining the 'true' online community. In any case, as long as they're enjoying the game with their mate I'm happy.
I don't think coaching players for small games is very realistic now, but it did used to be like that - PinK, PiRO, PRO, LCC all did it once.
Re: Proper ranks
Posted: 26 Dec 2012, 22:03
by dansan
Silentwings wrote:most of newb 1v1 in passworded rooms with both players from same country
I think it does help us because some of these people end up joining the 'true' online community. In any case, as long as they're enjoying the game with their mate I'm happy.
That's the way I came to BA (sadly my friend did not continue).
Re: Proper ranks
Posted: 26 Dec 2012, 23:40
by albator
The way that I passed from being a goldstar-DSD-nooby to an all-OK-gametype-BA-player was cause Triton "forces" me to play 10 1v1 in a row then by playing team MARS vs Pink. Triton did that cause we were talking using TeamSpeak. And even they were a huge gap is skills it eventually fade out cause we were challenged.
I think communication and additional feature making player being closer to each other is a really powerful tool: You can be bitchy with chat but you will far less push to do so when you post on forum and even less when you talk though TeamSpeak.
That the reason I think one important point to make people interact though each other. Good example are:
- organizing tourney
- ladder system to compare to each other (we almost there)
- promoting TeamSpeak : not done enough IMO
- planet war (BA does not have that)
To be honest I have the feeling the moment the average level of non BA dsd player (and probably the moment where there were the most number of players) coincide with the moment where the competitive spirit was at his highest.
Also, I don't expect the noobies to catch them self by playing in their corner, they do need to play against the best so they improve much faster.
Concerning the smurfs pb, I am against IP-ban for multiple reason (legit) poeple states here.
I think the solution is: auto spec for every player with an account ID which has less that 20 min ingame time except if the IP is unknow from serveur DB within the last week (i.e true new player)
It basically forces the hard core smurfs to spec one game over 2 cause after one game they can be automatically spot using damage curve fit (or equivalent)
Re: Proper ranks
Posted: 07 Jan 2013, 20:30
by very_bad_soldier
I modded SPADS to have a generic plugin interface to use custom plugins for the balancing algorithm. So with the help of Dansan and bibim we are testing an experimental version of SPADS using the TrueSkill values from
http://replays.springrts.com to balance the games.
Those values get updated in real-time after every game. So every game is better balanced than the one before

You can see the TrueSkill values of all players by using the command "!status" (use "!status battle" if there is a game in progress).
The TrueSkil-SPADS is currently running on [x]TheHost. So join it and help testing it so we find out how well suited TrueSkill is for our requirements to balance games with it and if its worth to optimize it and bring more features in.
Re: Proper ranks
Posted: 08 Jan 2013, 13:22
by marciolino
Awesome work vbs, danchan & bibim!
Re: Proper ranks
Posted: 02 Feb 2013, 23:37
by [LOeT]Zinn
very_bad_soldier wrote:It is probably just a coincident that since years all you get when typing "!admins" on the TERA host is a list of account IDs? So you dont have a chance to even find out easily who the admins are.
Tell me how to configure it like The[x]Host. Despite that one can query usernames using !whois #<id>. It's not comfortable but opposed to The[x]Host we got a brief list of actual admins
very_bad_soldier wrote:I modded SPADS to have a generic plugin interface to use custom plugins for the balancing algorithm. So with the help of Dansan and bibim we are testing an experimental version of SPADS using the TrueSkill values from
http://replays.springrts.com to balance the games.
Those values get updated in real-time after every game. So every game is better balanced than the one before

You can see the TrueSkill values of all players by using the command "!status" (use "!status battle" if there is a game in progress).
Very nice. Well done :)
Is there some way we might get that SPADS-Version and the plugin for the [TERA]Hosts?
Re: Proper ranks
Posted: 03 Feb 2013, 17:17
by very_bad_soldier
[LOeT]Zinn wrote:
Tell me how to configure it like The[x]Host. Despite that one can query usernames using !whois #<id>.
[LOeT]Zinn wrote:
It's not comfortable but opposed to The[x]Host we got a brief list of actual admins
You mean "brief" as in "short", yes? Well, xhost has 13 admins and TERA has 21.
If you count in "Trusted Users" also then its 22 (xhost) and 21 (TERA). So no idea what you mean actually. Anyway, less admins is better? I dont know...
[LOeT]Zinn wrote:
Is there some way we might get that SPADS-Version and the plugin for the [TERA]Hosts?
Not at the moment while its work in progress, sorry. I am still unsure what to release once its finished tho.
Re: Proper ranks
Posted: 04 Feb 2013, 19:46
by muckl
very_bad_soldier wrote:I am still unsure what to release once its finished tho.
can we help you somehow?
Re: Proper ranks
Posted: 05 Feb 2013, 18:51
by [LOeT]Zinn
Looks useful and nice. Would you also tell me where to put it?
No file on the host does contain the string "accID". The SPADS documentation for "!list users" does not mention anything regarding a format string.
very_bad_soldier wrote:
[LOeT]Zinn wrote:
It's not comfortable but opposed to The[x]Host we got a brief list of actual admins

You mean "brief" as in "short", yes? Well, xhost has 13 admins and TERA has 21.
If you count in "Trusted Users" also then its 22 (xhost) and 21 (TERA). So no idea what you mean actually. Anyway, less admins is better? I dont know...
It was meant to say
actual admins are better. Long gone users might still have some historical value, though.
very_bad_soldier wrote:[LOeT]Zinn wrote:
Is there some way we might get that SPADS-Version and the plugin for the [TERA]Hosts?
Not at the moment while its work in progress, sorry. I am still unsure what to release once its finished tho.
Please don't feel sorry. I'll just take whatever you decide to release once Spring is finished.