Re: MicronWars!
Posted: 17 Dec 2011, 14:01
attached is replay with version 0.24 where the teching somehow broke.
goode shared me his ultra tech thing and then build a new one for himself.
/edit
<[SIN]Godde> yeah
<[SIN]Godde> tried in singleplayer
<[SIN]Godde> gave ultratech to enemy
<[SIN]Godde> when my second ultratech got finished
<[SIN]Godde> error
[f=0013794] You received 1 new unit(s)*
[f=0013794] [Sound] Warning: Unable to open audio file: sounds/beep4.wav
[f=0013794] [Sound] Warning: CSound::GetSoundId: could not find sound: sounds/beep4.wav
[f=0014138] <[RoX]knorke> Allies: what did you share me
[f=0014378] [SIN]Godde added point: ultratech
[f=0014547] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/wrsasystem.lua"]:112: bad argument #2 to 'EditUnitCmdDesc' (number expected, got nil)
stack traceback:
[C]: in function 'EditUnitCmdDesc'
[string "LuaRules/Gadgets/wrsasystem.lua"]:112: in function 'UpdateRC'
[string "LuaRules/Gadgets/wrsasystem.lua"]:123: in function 'UpdateRCs'
[string "LuaRules/Gadgets/wrsasystem.lua"]:163: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
(tail call): ?
[f=0014579] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/wrsasystem.lua"]:112: bad argument #2 to 'EditUnitCmdDesc' (number expected, got nil)
stack traceback:
[C]: in function 'EditUnitCmdDesc'
[string "LuaRules/Gadgets/wrsasystem.lua"]:112: in function 'UpdateRC'
[string "LuaRules/Gadgets/wrsasystem.lua"]:123: in function 'UpdateRCs'
[string "LuaRules/Gadgets/wrsasystem.lua"]:163: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
(tail call): ?
[f=0014611] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/wrsasystem.lua"]:112: bad argument #2 to 'EditUnitCmdDesc' (number expected, got nil)
stack traceback:
goode shared me his ultra tech thing and then build a new one for himself.
/edit
<[SIN]Godde> yeah
<[SIN]Godde> tried in singleplayer
<[SIN]Godde> gave ultratech to enemy
<[SIN]Godde> when my second ultratech got finished
<[SIN]Godde> error
[f=0013794] You received 1 new unit(s)*
[f=0013794] [Sound] Warning: Unable to open audio file: sounds/beep4.wav
[f=0013794] [Sound] Warning: CSound::GetSoundId: could not find sound: sounds/beep4.wav
[f=0014138] <[RoX]knorke> Allies: what did you share me
[f=0014378] [SIN]Godde added point: ultratech
[f=0014547] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/wrsasystem.lua"]:112: bad argument #2 to 'EditUnitCmdDesc' (number expected, got nil)
stack traceback:
[C]: in function 'EditUnitCmdDesc'
[string "LuaRules/Gadgets/wrsasystem.lua"]:112: in function 'UpdateRC'
[string "LuaRules/Gadgets/wrsasystem.lua"]:123: in function 'UpdateRCs'
[string "LuaRules/Gadgets/wrsasystem.lua"]:163: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
(tail call): ?
[f=0014579] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/wrsasystem.lua"]:112: bad argument #2 to 'EditUnitCmdDesc' (number expected, got nil)
stack traceback:
[C]: in function 'EditUnitCmdDesc'
[string "LuaRules/Gadgets/wrsasystem.lua"]:112: in function 'UpdateRC'
[string "LuaRules/Gadgets/wrsasystem.lua"]:123: in function 'UpdateRCs'
[string "LuaRules/Gadgets/wrsasystem.lua"]:163: in function 'GameFrame'
[string "LuaRules/gadgets.lua"]:945: in function <[string "LuaRules/gadgets.lua"]:943>
(tail call): ?
[f=0014611] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/wrsasystem.lua"]:112: bad argument #2 to 'EditUnitCmdDesc' (number expected, got nil)
stack traceback: