JohannesH wrote:Banishers are built from core t2 veh factory, you can build none of those other units you described from there (!!)
Correct, but they should fill a niche of theyr own - and not just be the unit that u build cuz theres no other option.
Look at Janus and Leveler. Janus rocks for hit and run vs all kinds of stuff and does ok vs kbots. Leveler rocks vs kbots and does ok at... well, not so much hit and run but waltzing over defenses. To me thats a prime example of 2 units with similar roles but wich excel at different stuff.
JohannesH wrote:Banishers shoot air
But theyr too bad at it to be useful at this job. One 1k damage missile every 7.5 secounds means they get pwnt by pretty much anything with wings. Still needs mobile (dedicated) AA.
JohannesH wrote:Banishers arent fucking slow like penes and snipers, penes cant even fire full 360 degrees
Perhaps you should have read my post more closely - Penetrators got 1.5 speed, Banishers got 1.9 - thats a difference of less than 25%. And Banishers can't fire full 360 degrees either.
JohannesH wrote:M/E cost ratio of units matter alot
Correct, but the stage of the game matters too.
Early on you have less E - during that time its good if E costs of a unit are small.
Later on you have lots of E - its nice if the E costs are massive and the M costs are small during that stage. Means you'll have to make less MMM.
Just look at the Panther, wich got alot better due to its reduced E cost - it means u can spam Panthers earlier, without fus.
JohannesH wrote:Banishers are the only 1 unit with noticable AoE of the units you mentioned
Whats noticeable and whats not is ultimately subjective ofc - but to me it makes no difference, as I've mentioned before - most units theyr meant to fight wont take much damage from AOE. (t2 tanks and t3 don' care about ur AOE ...as I've mentioned before.) Most of the units that will be bothered by AOE golli will be alot better against.
JohannesH wrote:Banisher missile is tracking
And Penetrators Tachyon is so fast it doesn't need to be tracking - its a laser. Sharpshooters projectiles are even faster.
Mortys plasma is still fast enough most of the time but ocassionally it misses. So no real advantage here for Banishers.
Thats the whole reason why ive included those other 3. Theyr all similar in this way - units that are decent for cracking porc, but unlike normal plasma and rocket artillery they don't do too bad vs mobile units. Its why I didn't bother to include Diplomat, Merl, Dominator, Tremor, Luger and Pillager in this comparison.
JohannesH wrote:Banishers dont need e to fire
Thats nice, but really only a minor advantage unless ur e-stalling. And you should never e-stall.
JohannesH wrote:Unit vs unit comparison is retarded
Then tell me in what situations banisher does better than the other long-ranged units ive mentioned.
JAZCASH wrote:
They do a fair amount of damage, they have an alright range, they shoot at air and they're reasonable fast compared to most other long ranged units. They're great units to rush, one or two can completely wipe out a porc line.
Theyr range is alright, theyr dps is pitful compared to most other units. The other stuff ive already covered in the reply to JH. And ive never seen one or two banishers wipe out a porc line.
They need to fire 3 missiles for a HLT, more if it gets repaired or they don't hit it properly due to radar wobble. Thats at least 22,5 secounds per HLT. A big porcline will have multiple HLT, HLLT/Beamers, LLTs. Soften it up? Yeah. Wipe it out with any decent speed? Hardly.
A Penetrator can take out a HLT in 2 shots and only needs 11 secounds per HLT. It also only needs 1 shot per Beamer/HLLT, while Banisher needs 2, wich means a even more noticeable difference (per Beamer/HLLT: 5,5 secounds vs 15 secounds) --> Penetrator does it faster, from further away.
JAZCASH wrote:Their best use is when you have a nice bunch of them and you line them all up. You can just sweep across the map which just looks pwnage.
Thats the best use for pretty much any artillery-like unit. I've seen it happen and done it with both - banishers and penetrators. The biggest difference was that penetrators dealt with the porclines a whole lot faster due to theyr higher range and DPS and got pwned alot less by weasels.
JAZCASH wrote:Don't judge a unit solely by it's stats. Also remember, each and every unit is good for something so don't compare units in the same way. It's impossible to mathematically take all their stats into account to judge "The best unit" as there are too many factors which tip the balance.
No worries, I dont... regarding the bolded part: I wish it were that way... Fido anyone? I can not imagine a realistic situation were, given the choice between the 4, I'd prefer Banishers over Penetrators, Mortys and Snipers.
JAZCASH wrote:You obviously don't play very much then. I play Core a lot more than I do Arm these days. I used to switch alternately every game but I've found a love for Core recently <3 Either way, I've been playing BA game long enough to have an opinion about each and every unit.
Now seriously, Jazz... ur well known as a stumpy lover. Telling someone who associates ur name with stumpy that he "obviously doesnt play very much then" is just plain silly.
JAZCASH wrote:Conclusion: New players shouldn't be allowed to make judgements.
Hurr hurr hurr.
KaiserJ wrote:im not sure if its worth comparing morty with banisher; if you're "obeying" TA conventions you'll be building vehicles on the flat and kbots on the hills, its unlikely that these two units will actually fight head to head
Yeah, if we obey the TA conventions then that'd be rare... but Mortys and Snipers pwn so hard that they get used on flat ground all of the time.
Especially Mortys. Most people agree that at t2 kbots become the stronger choice (though there are still some nice t2 veh options).
In DSD games a techer who starts spamming Mortys can very often roll up the south front with ease.
(Noone start giving lectures on "first priority of techer should be fighterscreen/bombing!" plz - sometimes land simply presents a bigger treat. Sometimes u have another techer whos making air. Etc.)