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Re: Metal Makers
Posted: 19 Feb 2010, 13:28
by TradeMark
Pxtl wrote:Using the autohost to use the lobby-support for disabling units would be better than making them modoptions.
its easier to click one box than finding 14 units from the list... have you thought that not everyone use autohosts?
Re: Metal Makers
Posted: 19 Feb 2010, 15:20
by Pxtl
@TradeMark
The problem is the sheer number of desirable block-lists. NoL2, NoMMs, NoMex, NoAir, NoBB, NoNuke, NoHovers, NoLand, NoDfens, etc.
Re: Metal Makers
Posted: 19 Feb 2010, 15:20
by TradeMark
whats the problem? i already wrote a script for that.
Re: Metal Makers
Posted: 19 Feb 2010, 15:38
by Pxtl
So have I - but the modoptions list would be inscrutable if cluttered with a bazillion checkboxes for unit-block-lists.
Re: Metal Makers
Posted: 19 Feb 2010, 16:38
by TradeMark
well we just need no metal makers checkbox
Re: Metal Makers
Posted: 21 Feb 2010, 19:51
by Tribulex
TradeMark wrote:well we just need no metal makers checkbox
permanently checked.
actually, noobs, spring already supports disabling units. open ur eyes....