Re: Spring won't open saves!
Posted: 10 Jan 2010, 08:19
Hello.
This long discussion between id10terror, Hoijui and KingRaptor is now concluded. It has been disruptive and unproductive. Nobody is above policy, and continuation of that side discussion will be considered a violation of Misdemeanor 1 and Misdemeanor 4, and thus will be moderated directly.
I might note that it could be interesting to play the games for Spring in addition to the TA mods, but that would be confusing the point... anyway, to continue!
What Hoijui said was simple and clear. You can play against AI, the lack of Save/Load does not generally interfere with that. Load/Save is difficult and if developers do not work on that, they cannot be blamed, contributions are voluntary. When somebody implies that lack of development on a particular feature is a problem in ominous tones, it is simply manipulative and unproductive. It doesn't promote action, even among active contributors.
There is no great misinterpretation. The response was to the tone, and the tone remains the same between original statement and Hojiui's response paraphrase. Thus, in Hojiui's post, there is no cause for moderation - it is not in itself disruptive and does not violate any forum rules. However, the later discussion of misinterpretation, the reports based upon misunderstandings and the ever growing argument between the parties involved are in violation of forum rules. They constitute a derailment coupled with unintentional flaming and general disrespect.
I suggest we return to the topic at hand, the problems with Load/Save.
As I see it, these are presently being addressed at game/mod level, through both zwzsg's KP save system, and Argh's general save system, presently in development.
This long discussion between id10terror, Hoijui and KingRaptor is now concluded. It has been disruptive and unproductive. Nobody is above policy, and continuation of that side discussion will be considered a violation of Misdemeanor 1 and Misdemeanor 4, and thus will be moderated directly.
I might note that it could be interesting to play the games for Spring in addition to the TA mods, but that would be confusing the point... anyway, to continue!
What Hoijui said was simple and clear. You can play against AI, the lack of Save/Load does not generally interfere with that. Load/Save is difficult and if developers do not work on that, they cannot be blamed, contributions are voluntary. When somebody implies that lack of development on a particular feature is a problem in ominous tones, it is simply manipulative and unproductive. It doesn't promote action, even among active contributors.
There is no great misinterpretation. The response was to the tone, and the tone remains the same between original statement and Hojiui's response paraphrase. Thus, in Hojiui's post, there is no cause for moderation - it is not in itself disruptive and does not violate any forum rules. However, the later discussion of misinterpretation, the reports based upon misunderstandings and the ever growing argument between the parties involved are in violation of forum rules. They constitute a derailment coupled with unintentional flaming and general disrespect.
I suggest we return to the topic at hand, the problems with Load/Save.
As I see it, these are presently being addressed at game/mod level, through both zwzsg's KP save system, and Argh's general save system, presently in development.