Thanks for the comments! I'm always trying to get better (as is everyone

)
maackey wrote:Well, overall I'd say your getting better. The model does look a bit messy though, you could probably streamline the shape and clean up some messy faces.
I blame blender's sub par subdivide function
also, could you please point out places where polies are especially messy?
It reminds me heavily of Saktoth's Banshee, which is not bad, but some more variation wouldn't be too much to ask. (I know Saktoth has some really good work, but it might be good to try and find other sources for your inspiration

)
I did use saktoth's banshee fr inspiration, but remember, there are few plausible designs for a core gunship in the CA style (pre-emptive strike! AFAIK the CA Core style is angular and kind of low-tech-looking; Saktoth (and many other CA devs

) would crush rounded and curvy core gunship designs, along with those with wings. )
I really wish your camera angles were more revealing, or at least make more (smaller) pictures from different angles so we can see the whole unit. (unless you just want feedback on the one or two sides)
give me an angle, and I'll post a pic with that angle
alternatively you could open the source file and pan arond.
For the tail fan: make a separate piece (it is, after all supposed to move is it not) for the blades, completely independent of its housing.
I'll do that after I replace the curent fan with one made from a 9 sided cylinder
Also, could you please explain what the thing on its head (front) is supposed to be? I am thoroughly perplexed at its function.
It's the rocket turret (the things on the jets are sensors or vents, depending on whether or not Saktth lets me put round sensors on a core unit). the turret rotates and fires arcing projectiles.
Pressure Line wrote:looking at it more, actually looks a lot like the valve gunship, which isnt *bad* per se. but its kinda like copying a famous painting or photo with a set of crayons. in the end you come up with a piece of work that is interesting, and quite different from the original, but leaves the viewer feeling uninspired. [imo]
id have gone with something a bit more like the planes on the LHS of that drawing, something a little more believable. that combine gunship fits with the rest of the combine stuff, which ranges from "demi-futuristic" to the "downright weird future
biotech" and thus works within the HL universe.
the only Valve game I've ever played more than 20 minutes of is Portal
also: Saktoth drew those concepts??!?!?

I thought he
hated putting wings on gunships!

aaauugghh the universe is collapsing!
more to the point, you haven't really addressed the reason why theres a dirty great fan stuck on the ass of that thing. especially when theres a pair of some sort of jet/rocket/fusion/whatever engines stuck on the end of those wings. why not just have another, smaller, engine of the same type on the back?
KROW.
Super secret micro text: I have a krow replacement coming up sometime in the next 10 years with an even bigger giant fan! ^_^
Also I <3 he idea of a fan driven by surrounding electromagnets, railgun style (which is what i imagine whenever I see krow/this gunship)
I was originally planning to just give it 2 wing fans, but I decided not to mid-concept sketch because A: it looks way too steampunk and old, B: it's too roundish for core aesthetic, C: it'd have the same basic design as Saktoth's gunship and end up looking like its disfigured twin, and D: its just plain UGLY
so I replaced the fans with the big square engines you see here, and added the propulsion/stability/recoil reduction fan at the back
while the model is neat (and 10/10 points for effort) it needs refining, and like some of your other models it shows a lack of understanding of aerodynamics and how shit works in general. As Sak should be telling you (if he hasnt already) a player is only going to suspend his/her disbelief so far, and while the 'Rule of Cool' does apply there are limits.
why wouldn't it fly? please, tell me!
tl:dr for the last part: you have awesome ideas,you just need to organise them so the output is a single coherent piece of work that makes sense
One of these days I should post my drawn concepts >_>
there are tons of ideas in there that are awesome but I lack the skill to make

.