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Re: CORE Croc +1

Posted: 23 May 2008, 09:12
by Warlord Zsinj
Note that I mentioned light bouncing; lightbouncing from indirect sources - most especially atmospheric sources - is more likely to effect the object then the surface receiving shade. Again, obviously relative surface brightness, etc, has an effect.

Lightbouncing does diffuse shadows, which is beyond the scope of Spring. But still, I think you are wrong that the shadows are too dark. In my opinion, they are too light, and the reason why units seem 'copy pasted'.

Re: CORE Croc +1

Posted: 23 May 2008, 12:35
by clericvash
they look awesome, great work as always :D

Re: CORE Croc +1

Posted: 23 May 2008, 18:15
by Cabbage
Bah now i need to change my underwear, cursed screenshots!

Re: CORE Croc +1

Posted: 19 Sep 2008, 12:41
by MR.D
Still my favorite redo so far, although no mods are using it :roll:

Re: CORE Croc +1

Posted: 19 Sep 2008, 12:51
by Otherside
MR.D wrote:Still my favorite redo so far, although no mods are using it :roll:
its in CA O_o

Re: CORE Croc +1

Posted: 19 Sep 2008, 13:05
by MR.D
Do you guys have it in some specialty lab?
Cause I don't recall seeing it in the LVL-2 vehicle lab in recent versions of CA..

Re: CORE Croc +1

Posted: 19 Sep 2008, 13:11
by Otherside
its in the hover/amphib (general amphibious lab) for core its land buildable

Re: CORE Croc +1

Posted: 19 Sep 2008, 14:44
by Crayfish
Yeah, it looks great!