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Re: Adding minigames to the lobby

Posted: 21 Jan 2008, 07:10
by SwiftSpear
Cuppy is generally a reasonable individual when he doesn't have to deal with AF stuff. I don't know if you can get access to the SLQ, but most likely something can be worked out.

Aegis, keep in mind you really need to have a system available that is abstract enough to work with more than 1 database site. Different games will require different downloadable content blocks in different formats.

Re: Adding minigames to the lobby

Posted: 22 Jan 2008, 00:59
by aegis
actually, it would be best if a download interface was provided for each engine and done client-side

i wasn't planning on integrating UF support into the server, i was planning on giving clients a much easier interface to UF

ideally, the server would be fully abstracted from the games running on it. the current SETSCRIPTTAGS system works fairly well for this

downloading should be handled through web servers and be completely abstracted from the lobby server, a central server could give the lobby client information about what it can download and play

working out a command-line + script writer launcher system could allow lobby clients to easily adapt to new games with just a config file



my server is currently working almost fully as a lan server, i will still need to make a web interface and add internal user accounts rights/management

Re: Adding minigames to the lobby

Posted: 22 Jan 2008, 22:42
by AF
A method of retrieving an xml file detailing items to be downloaded and there names etc, as well as CRC hashes, and upgrade paths, that wasn't complex or awkward to handle. That then specified download locations that where either direct locations or pages to be downloaded from via the browser.

Now that would be extremely useful.

Re: Adding minigames to the lobby

Posted: 23 Jan 2008, 00:56
by aegis
exactly what i could do if cup gave me SQL access ;)

Re: Adding minigames to the lobby

Posted: 23 Jan 2008, 04:37
by BaNa
aegis wrote:exactly what i could do if cup gave me SQL access ;)

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