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Posted: 16 Aug 2006, 04:13
by Pxtl
j5mello wrote:You guys have gone and killed my inner child
Its a GAME!!!
Everything is powered by magic. There thats the answer. Magic. Now back to actual balancing ideas.
Fang wrote:(concerning URC cannon mechs) Im still working on those units, so any thoughts on how to make them more distinct would be awesome.
Now discuss, suggest, generally argue about!!!!
I still like the word "bazooka" - regardless of what a "bazooka" actually is. "Bazooka mech" sounds scary.
Posted: 16 Aug 2006, 04:36
by LathanStanley
why not just say; SRPC MECH!

Posted: 16 Aug 2006, 05:09
by TDATL
ROTFLMAO!!!!! reading these last few pages has brought me to tears laughing

.
I like the magic and cat/toaster/pwnium/1337 ideas my self.
yall be carefull with dem magnets children :) don't want you to make em too strong and move the earth instead of the just the ship/bot/thingy. *need chef voice emote*
I think the bot should be called "the Big Axeplosion Controversy Kbot FIRE support" or BACK FIRE for short. Because, the idea to make the naming of the bot simple, has drastically backfired and turned this into the most mentally challenging (not challenged) threads Ive seen yet while still being hilarious.
Posted: 16 Aug 2006, 05:59
by Fanger
LOOK.. anti gravity (as I have devised it) functions by negating actual gravity.. essentially the force of gravity is lessened until in the case of the NI vehicles they simply float above the ground effortlessly, in the case of URC bots it is simple enough that the force of gravity does not effect them as much giving them more stability..
Posted: 16 Aug 2006, 06:47
by Zoombie
I actually never questioned how the bots stayed up. I was working off the idea of if it looks cool it MUST work somehow.
but yeah, lets stick with Fangs explination and not argue physics.
Posted: 16 Aug 2006, 08:47
by KDR_11k
No toasters? I demand a toaster-powered tank!
Posted: 16 Aug 2006, 16:09
by AF
what about potatoe powered tanks?
Posted: 16 Aug 2006, 17:48
by KDR_11k
Hm, potato cannons and engines... Kills two birds with one stone.
Posted: 16 Aug 2006, 17:58
by Egarwaen
KDR_11k wrote:Hm, potato cannons and engines... Kills two birds with one stone.
Or tuber, as the case may be.
Posted: 16 Aug 2006, 18:09
by Drone_Fragger
Yer, make the URC cannon mech fire radioactive potatos at the enemy.
Posted: 16 Aug 2006, 21:08
by AF
not if the stone has antigrav thrusters.....
Posted: 16 Aug 2006, 23:05
by knorke
(concerning URC cannon mechs) Im still working on those units, so any thoughts on how to make them more distinct would be awesome.
*boom* boom* *boom* *boom* reload...reload...reload...reload...reload....*boom* boom* *boom* *boom*
So, they would would fire ~4 shots in a fast sequenze and then require some time to reload.
Posted: 17 Aug 2006, 01:06
by LathanStanley
I kinda like the 4 shot thing..
put 4 barrels on em too, 2 on each arm...
maybe knda like the "Awesome" from mechwarrior, or if you really get creative, use the "Diashi, or Warhawk" setup...

Posted: 17 Aug 2006, 06:12
by Zoombie
How about you give them a rotating drum that cycles every time it fires, rather then four barrels. I think thats cooler and more in keeping with the URC them. Four barrels is SOOOO GD.
Posted: 17 Aug 2006, 07:56
by KDR_11k
More importantly, four barrels is two cannon upgrades.
Posted: 17 Aug 2006, 09:41
by Forboding Angel
Drone_Fragger wrote:Yer, make the URC cannon mech fire radioactive potatos at the enemy.
Personally, I like this idea ;p
4 round burts will be a doiuble edged sword. Whatever they shoot at will die hands down, but the reload rate will suck hardcore.
Posted: 17 Aug 2006, 10:47
by KDR_11k
Not necessarily, he could have each burst do as much damage as one shot did before and have bursts happen just as fast as before.
Posted: 17 Aug 2006, 13:42
by Drone_Fragger
howabout make it an HE round? fires at thge same rate it does now, but as an enormous AOE, so it does lots of damgae to grouped units?
Posted: 17 Aug 2006, 17:42
by Fanger
clearly the mortar units already fire radioactive Idaho potatoes of a ridiculous size, this is much to the envy of GD who cannot get potatoes at all and is quite irritated that said potatoes are pulverized after impact again denying them the ability to make french fries... but I digress
so seems like Id have to start a poll but the options seem to be, for how to set up the cannon mech:
-High Explosive: large blast area
-Shotgun: burst of some number all at once
-LBX: burst of some number but over some time..
so who is in favor of what?
(also the antigrav drives utilize a form of microwave technology which is hybridized by toasters, and powered by pop tarts as fuel)
Posted: 17 Aug 2006, 18:08
by Forboding Angel
shotgun blast ftw!