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				Re: Random WIP
				Posted: 08 Apr 2011, 00:09
				by SanadaUjiosan
				Nah, nothing like what you see in that image.  That was just me playing with values and making something funny/reminiscent of middle school.
What we're hoping to aim for is something more like this:

 
			
					
				Re: Random WIP
				Posted: 08 Apr 2011, 00:21
				by Wombat
				
			 
			
					
				Re: Random WIP
				Posted: 08 Apr 2011, 08:31
				by Forboding Angel
				SanadaUjiosan wrote:Nah, nothing like what you see in that image.  That was just me playing with values and making something funny/reminiscent of middle school.
What we're hoping to aim for is something more like this:

 
You should be able to crack open gundam or evo cegs and with some texture replacement, get what you want fairly easily I imagine.
 
			
					
				Re: Random WIP
				Posted: 08 Apr 2011, 22:01
				by Razorblade
				 
1 of my WIP mech
 
			
					
				Re: Random WIP
				Posted: 08 Apr 2011, 23:10
				by Wombat
				legs
			 
			
					
				Re: Random WIP
				Posted: 09 Apr 2011, 00:31
				by bobthedinosaur
				it looks very top side heavy. id suggest beefing up the legs
			 
			
					
				Re: Random WIP
				Posted: 09 Apr 2011, 14:02
				by PicassoCT
				If you want to keep smallsized legs, make feets that can unfold.
			 
			
					
				Re: Random WIP
				Posted: 09 Apr 2011, 15:10
				by rattle
				terrrrrrrrrrible!
			 
			
					
				Re: Random WIP
				Posted: 11 Apr 2011, 22:13
				by MElvinVM
				Moar boats
 
My game nearing playable alpha soon ^^
 
			
					
				Re: Random WIP
				Posted: 11 Apr 2011, 22:47
				by AF
				I like the style
			 
			
					
				Re: Random WIP
				Posted: 12 Apr 2011, 05:56
				by MElvinVM
				 
 
Its in not in-game yet, but i hope you guys would like to try my game! ^^
 
			
					
				Re: Random WIP
				Posted: 12 Apr 2011, 19:49
				by PicassoCT
				Homeworldish
 
Currently working on the SentryNell- a Sort of Slow Walking AntiAir Outpost- who after he established itself, sends out a ring of sentry-guns.
Im still changing details- especially the bits connecting the outer and inner part.
 
			
					
				Re: Random WIP
				Posted: 13 Apr 2011, 23:30
				by 1v0ry_k1ng
				I'm not familiar with the type of thing im seeing
			 
			
					
				Re: Random WIP
				Posted: 14 Apr 2011, 05:58
				by smoth
				
			 
			
					
				Re: Random WIP
				Posted: 14 Apr 2011, 11:59
				by PicassoCT
				OMG! IN SMOTHS RUSSIA, YOU INFRINGE ON CHINESE TANK FROM C&C:GENERALS!
Fun aside: It looks state-of-the-art, cant wait to roll with those in the harbour.
			 
			
					
				Re: Random WIP
				Posted: 14 Apr 2011, 14:27
				by Guessmyname
				Seconding the rolling, those things look spectacular.
			 
			
					
				Re: Random WIP
				Posted: 15 Apr 2011, 00:36
				by Forboding Angel
				Thirded. I'm amazed at how you manage to make something a single main color, yet still look like episex. My guess is omgwtfpwnmyballs shading.
			 
			
					
				Re: Random WIP
				Posted: 15 Apr 2011, 01:02
				by knorke
				
tiiiiiiimber!
when a tree feature gets knocked over in a forest and it sinks into the ground is it really a lua?
yes, it is:
http://pastebin.com/CAucJYSu
(yes i know about Spring.SetFeaturePosition and Spring.SetFeatureDirection and that it needs moar if's)
 
			
					
				Re: Random WIP
				Posted: 17 Apr 2011, 19:11
				by Wombat
				 fuck robots
fuck robots 
			
					
				Re: Random WIP
				Posted: 17 Apr 2011, 19:23
				by Jazcash
				knorke wrote:a tree gets knocked over in a forest and it sinks into the ground
And that's how trees work kids!