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Re: Random WIP
Posted: 02 Apr 2011, 09:21
by Wombat
im so sad there is still no knorkecraft game yet v_v
Re: Random WIP
Posted: 02 Apr 2011, 11:01
by knorke
a wild vapourware* appears!
knorke uses delay!
it is supereffective.
*not vapourware because its not ANNONONNUNCED
Re: Random WIP
Posted: 02 Apr 2011, 14:07
by 1v0ry_k1ng
watch out, he's nouncin his mods!
Re: Random WIP
Posted: 02 Apr 2011, 19:25
by Wombat
another one ? spring ran out of players after releasing ba
troll laugh
Re: Random WIP
Posted: 03 Apr 2011, 02:23
by Forboding Angel
Wombat wrote:another one ? all the spring players ran out after ba was released
troll laugh
Fixed.
Re: Random WIP
Posted: 03 Apr 2011, 19:48
by PicassoCT
This is now a BAAA(W) thread?
Re: Random WIP
Posted: 03 Apr 2011, 21:04
by knorke
one bawww thread a day keeps the newbies away.
Re: Random WIP
Posted: 05 Apr 2011, 14:58
by aGorm
Done... also you can see the cybernaut (for want of a better word) factory in the midst of them all. Obviosly not the fac the massive tanks and walkers come out of though!
aGorm
Re: Random WIP
Posted: 05 Apr 2011, 17:45
by manolo_
looks nice, how do u want to animate the tripod? i think the movement is not trivial :)
Re: Random WIP
Posted: 05 Apr 2011, 17:58
by Guessmyname
Set all the legs to point in the same direction (ie forwards) in the s3o, rotate in Create function. Then you reuse the animation over all three legs.
Re: Random WIP
Posted: 05 Apr 2011, 17:59
by SinbadEV
Could you produce a desktop quality version of the second one at a resolution of 1600x1200 so I can use it as my desktop?
Re: Random WIP
Posted: 06 Apr 2011, 15:04
by aGorm
Large HQ version attached... dam you i had to import into blender and everything!
Re: Random WIP
Posted: 06 Apr 2011, 15:10
by AF
For a moment it looked like the giant walker had tracked tanks for feet, have you considered something like that?
Re: Random WIP
Posted: 06 Apr 2011, 15:27
by SinbadEV
aGorm wrote:Large HQ version attached... dam you i had to import into blender and everything!
forsinbad.jpg
Hurray!!! Desktopped...
Re: Random WIP
Posted: 06 Apr 2011, 18:14
by rattle
cute
Re: Random WIP
Posted: 07 Apr 2011, 00:09
by PicassoCT
Re: Random WIP
Posted: 07 Apr 2011, 08:02
by SanadaUjiosan
While playing with CEG things trying to figure out how they work, Hojo learned how to use Kaio Ken.
If I can get a handle on these goofy things, CT will be seeing cell-shaded/cartoony/whatever-you-want-to-call-it CEGs for weapons, explosions, and other fun effects soon-ish. Got a big to-do list for CT.
Models look very awesome aGorm. Truly impressive.
Picasso, I like the very golden texture of the old... whatever that is. Although the new one looks more ant-like, and that's kind of cool.
Re: Random WIP
Posted: 07 Apr 2011, 19:00
by Forboding Angel
Hehe, keep at it sanada. That shit will look winsauce when you get it all worked out.
Re: Random WIP
Posted: 07 Apr 2011, 19:24
by PicassoCT
Hehe, first SpringGame to need a Epilepsy warning. Not only nukes kill Players.
Re: Random WIP
Posted: 07 Apr 2011, 23:13
by Wombat
do i smell half transparent -pseudo-textures ? i LOVE cartoonish style, plz more :c