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Re: Random WIP

Posted: 19 Jan 2011, 14:47
by scifi
KaiserJ wrote:Image

i like it show moar pls :D

Re: Random WIP

Posted: 19 Jan 2011, 15:09
by PicassoCT
Beherith wrote:Damn, 2 days of working on this and I havent done the feature placement yet. Its made for 16way FFA but should play fine on 8v8 as well. Off to sleep.
Image

Image
Starting to overthrow Forb and Smoth on there thrones, are we?

Re: Random WIP

Posted: 19 Jan 2011, 18:51
by knorke
Image
close enough...
problem, chili?
Image

Re: Random WIP

Posted: 19 Jan 2011, 19:32
by smoth
Wut am I seeing here?

Re: Random WIP

Posted: 19 Jan 2011, 19:34
by KaiserJ
mmm delicious snackwurst

Re: Random WIP

Posted: 19 Jan 2011, 19:37
by Wombat
wurst usually increases awesomness by 50%

Re: Random WIP

Posted: 20 Jan 2011, 05:07
by knorke
Wut am I seeing here?
scoreboard for capture the flag.
related:

make simple "ai" in 30 minutes, watch it play vs itself for 4 hours while productivity drops to zero.
Image
mind=blown when it also used the path through the castles :shock:
(due to typemap)

Re: Random WIP

Posted: 20 Jan 2011, 08:26
by Forboding Angel
PicassoCT wrote:Starting to overthrow Forb and Smoth on there thrones, are we?
hah :-) I haven't sat on my "throne" for quite some time. Way too much to do than mapmaking. Tbh, even my newest nice stuff isn't near as nice as it would be if I had taken the time that I took in the past. Behe and smoth somehow find the time to put all the extra details in their maps, and while mine generally play really well, I like smoth's better.

I think that to some degree, I've done maps so much and so many that my maps end up suffering from lack of creativity because I try not to do the same thing over and over again (Except canyons, that heightmap has been my "Whipping bay" for years now :-)).

Maybe when evo is deemed done and released I'll throw myself back into the fray, but tbh I don't think I'm able to do maps their due justice lately, and ones I churn out that could be amazing, end up just being good.

One exception being tale of two hills that map is excellent.

Back on track, I liek behe, needs features tho. Once there is some vegetation in here, shit will be epic :-)

Re: Random WIP

Posted: 20 Jan 2011, 10:00
by Beherith
@knorke: nice stuff man :)

@Forb:I added features, but I placed a cap of ~1k features on my auto-vegetation placer to ease the load (Moor had 11k and suffered a bit from it)

Re: Random WIP

Posted: 20 Jan 2011, 12:06
by Forboding Angel
Yeah I know the feeling. Cai's revenge has something like 2 or 3k and things will get a bit choppy until stuff dies :-/

Re: Random WIP

Posted: 20 Jan 2011, 13:32
by Wombat
Image

barely possible to make anything clever with rockos retarded hitboxes :C (still wip, but almost done)

Re: Random WIP

Posted: 21 Jan 2011, 03:54
by KaiserJ
i like 'em all except the constructor... something about him bugs me... maybe make that shield thinger more enclosing and square shaped to hide that gap?

thud is cool; does he have a pelvis / hips? can't tell from that angle

not that you'd notice from above anyways XD

edit: i almost feel like the warrior could use "toes".... perhaps split the foot in half like a hoof and see how it looks?

Re: Random WIP

Posted: 21 Jan 2011, 04:05
by Wombat
hmm, dunno what u mean about con :D

HAMMER (core infidel!) got something different, couldnt pack much there becouse old hammer is ridiculously low and wide.

ill post pics from behind and with 'toes' later.

gimme some rocko concept, this unit is so f****d up, should be called gimp

Re: Random WIP

Posted: 21 Jan 2011, 04:21
by KaiserJ
make a mech similar to your peewee, but posed holding a rocket launcher rather than with gun hands :> that way you only have to unwrap the pw once then clone

arm sux

Re: Random WIP

Posted: 21 Jan 2011, 04:22
by Wombat
burn...

imma janus ur anus

Re: Random WIP

Posted: 21 Jan 2011, 17:11
by scifi
KaiserJ wrote:i like 'em all except the constructor... something about him bugs me... maybe make that shield thinger more enclosing and square shaped to hide that gap?

thud is cool; does he have a pelvis / hips? can't tell from that angle

not that you'd notice from above anyways XD

edit: i almost feel like the warrior could use "toes".... perhaps split the foot in half like a hoof and see how it looks?
nice looks very nice

i like the jethro mostly, id sugest improving the top part of the constructor, warrior isnt bad, but try reducing the size of the arms, making it more weapon looking.

the rest is great.

Re: Random WIP

Posted: 22 Jan 2011, 11:53
by MR.D
Hammer needs a complete redesign IMO.

Everything else looks pretty darn nice.

Re: Random WIP

Posted: 22 Jan 2011, 13:17
by scifi
has a similar design to that russian dude whos making that TA video :wink:

Re: Random WIP

Posted: 22 Jan 2011, 16:50
by Wombat
he made hammer ? D:

Re: Random WIP

Posted: 22 Jan 2011, 17:02
by Karl
Image


5+ cookies for anyone who can guess it.
Yes the original model was more a 30+ polygon blocky of doom