Page 364 of 418

Re: Random WIP

Posted: 04 Jan 2011, 02:07
by knorke
luckily EmitSfx turned out to be less gay than expected.
Though it was a bit strange to get orientation right.
Image
pew pew muzzle flash!

Re: Random WIP

Posted: 04 Jan 2011, 14:52
by manolo_
whats special about the animation? the turning barrols?

Re: Random WIP

Posted: 04 Jan 2011, 17:16
by Karl
whats with the missile launcher wine knorke?

Image

the last sprayer looked gai so now it looks less gay
also no not flames , Tiberium it sprays! or Anthrax
depending wich faction you are

Re: Random WIP

Posted: 04 Jan 2011, 21:07
by knorke
wine :?:
nothing really special about the animation, was just happy about muzzle flashs.
maybe more special is that you can upgrade it to have 2 extra barrels (4 in total) for ratatatata at twice the speed.
oh, and its a gatling gun not a missle launcher lol

Karl, that looks quite cool. Just the cockpit (?) area between the barrels seems a bit strange.
but really looks alot like the NOD flame tanks from C&C

Re: Random WIP

Posted: 04 Jan 2011, 21:10
by Karl
wow yes its based off the Flame tank from C&C

i mean the missile launcher unit that you have showed me on lobby
and thanks

also what faction is that anyway?

Re: Random WIP

Posted: 04 Jan 2011, 22:25
by knorke
oh the scud-like missle truck.
probally will not be ingame, want something that allows more interessting animation.. (reloading etc)

Re: Random WIP

Posted: 04 Jan 2011, 23:12
by smoth
care to post the model? I would like to tweak your normals and show you some of what you are missing.

Re: Random WIP

Posted: 04 Jan 2011, 23:19
by Karl
uhh let me do one another model and doing some polishing up
then i will upload it

thanks for you offer

Re: Random WIP

Posted: 05 Jan 2011, 01:40
by Hoi
Just upload it. That model can look 10x better in 1 minute if you just set up the normals correctly :)

Re: Random WIP

Posted: 05 Jan 2011, 03:08
by smoth
Karl, generally if I am offering help it is because I have a moment I can do it, wait too long and I will move on to something else.

Re: Random WIP

Posted: 05 Jan 2011, 08:56
by Karl
here
.wings format

Re: Random WIP

Posted: 05 Jan 2011, 17:40
by smoth
fixed a bunch of suboptimal and problematic geometry. (and did normals)
Image

Re: Random WIP

Posted: 05 Jan 2011, 20:42
by Karl
thanks smoth for taking your time


btw: fun with cegs (K and S operators on sizegrowth maeks disco)
also the low quality looks great on the groundflashes somehow fakes bloom nicely

Image

Re: Random WIP

Posted: 05 Jan 2011, 21:01
by bobthedinosaur
thats a pretty interesting ceg effect karl. How did you make those transparent heat/ shockwaves work? I've been trying to make a heat exhaust effect for vtol with soemthing like that for awhile, and haven't figured it out, (it either looks like crap, or it doesn't show up.)

Re: Random WIP

Posted: 05 Jan 2011, 21:19
by Karl
oh wait nevermind

sizeGrowth=3 r2 r-2 x1 s-1;

thats the correct one sorry for confusing
use this on CSimpleGroundFlash

i figured that out by playing around with Operators
heck i even could make a fountains of it!

Re: Random WIP

Posted: 05 Jan 2011, 22:10
by smoth
Karl wrote:thanks smoth for taking your time
just be sure to compare the two and see what I changed.

Re: Random WIP

Posted: 05 Jan 2011, 22:14
by Karl
i have it it looked more clear and some parts are more visible
also i see you have tringualisited some faces which is unneeded in my opinion

hm also i couldn't find any geometrical problem in that model
i think i am blind

Re: Random WIP

Posted: 05 Jan 2011, 22:21
by smoth
The insides of your gunport things had 3 loop cuts.
sides of the tanktred covers had uneeded loop cuts.
cockpit cover/cowl had loop cuts that were uneeded

Triangulated only one part, the back because it was a concave n-gon that spring would have aut-triangulated... hell any game would have had a field day with that.

Re: Random WIP

Posted: 06 Jan 2011, 15:49
by SpikedHelmet
Image

Image

Image

Re: Random WIP

Posted: 06 Jan 2011, 15:53
by FLOZi
Image