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Posted: 05 Jan 2007, 02:47
by hunterw
LordMatt wrote:Just erase it as you would ingame.
~ + rightclick does not work in replay

Posted: 05 Jan 2007, 09:27
by Saktoth
Im the cyan one who keeps getting pwnd by the anti-air in the background.

Lots of air in this game, again. Despite the fact that their two front players were much better than ours, we had just taken them both out using air and broken through.

Amazingly though, it was really Hunters flagship that won the battle. Its so rare that sea is even useful let alone decisive, yet this time it really won the game. I was so close to taking out that flagship too! Just as it was sailing out of the shipyard my torpedo bombers reduced the shipyard to scrap.

It was quite a spectacular game, im sure there are much better screenshots in there if only you could remove the little drawings.

Posted: 05 Jan 2007, 09:54
by hunterw
pr0b0t wanted this replay

http://replays.unknown-files.net/replay ... _reviews=1

there's also a very strange bug near the end where saktoth's flashes start shooting at a high arc. it's pretty funny looking :shock:

black hydra never gets very low on health, pretty much the only thing that kills them are LRPC and tachyon. nukes/commbomb does laughable damage to them, maybe like 1/8th of their health. i have won in a game where the enemy built two of them though, which was basically a fluke.

Posted: 05 Jan 2007, 12:45
by Saktoth
Coming back from what essentially became a 2v4 was rather an astounding feat, its a great replay- though none of us are really fantastic players or anything, it was still a well-matched game.

So how did you take out the two flagships? Destroy his land base?

I remember one game where i built a flagship and then realised it couldnt go on the shallow water crossings that divided the sea. I was mortified.

Ive killed flagships using torpedo bombers, though. It takes 52 torpedoes to kill a black hydra. With the metal cost of a black hydra, you can build 77 torpedo bombers.

Posted: 05 Jan 2007, 16:01
by hunterw
i have the demo, but it's for an older version of spring, so when i try and watch it it gets all screwed up.

the first epoch killed pretty much all it could from the spot it was in, which is to say everything it could reach from the left ocean of SSB (we were on the north half of the map). i managed to kill it by nuking it four or five times, but it was kind of pointless - they just built another, but it ended up being rather useless, as we never went back and retook the left half of our landmass. we won the game with liche bombers and berthas from our rather small bit of land.

naval anti air is so cheap to build that i usually have a massive supporting crew of flak ships as well as dozens and dozens of skeeters (amazing level 1 unit!) if that supporting crew gets nuked though...rut roh. you guys commbombed my only carrier, so i thought the nuke was inevitable, but it never came.

tangerine doesn't necessarily equate to porc as i found out today in a 4v4 against a very skilled team. i'll have to upload that demo as well, because it's impossible to close off all the chokepoints before they send a ridiculous amount of t1 units and hovers in.

Posted: 15 Jan 2007, 20:09
by YHCIR
IMO you should reduce the amount of metal sitting around. It requires one player to rush air and grab it, then rush tech2. If you don't have one player do this, you have lost within the first few minutes.
:|

Posted: 31 Jan 2007, 01:54
by flop
Much less metal is needed. Its possible to brawler rush in 13 minutes without touching the enemies rocks (using your allies). :/ I've played a lot of games on this map and not once has this strategy failed... never is there enough AA in time.

Posted: 13 May 2007, 19:22
by kuqa
From the day this was released the name bothered me.. I knew it from somewhere, but i could not figure out from where.

But today when i was reading one of my uni books again it hit me :D

So i ask you: What did you actually think about when naming this map, as i have a (funny) clue about from where the name is taken! :shock:

Posted: 13 May 2007, 23:20
by hunterw
I named the map after the color of the sky

I'd like to hear your funny clue though 8)

Posted: 13 May 2007, 23:31
by ralphie
Hey look, here's tangerine again. Someone bump tropical!

Posted: 14 May 2007, 01:25
by kuqa
Tangerine is the name of a "designer drug" that has become popular, chemical name 4-HO-DiPT

Same way as Psilocin is the name of 4-HO-DMT

It hit me while i was reading "Tryptamine analogues" :roll:

Posted: 14 May 2007, 08:13
by Forboding Angel
ralphie wrote:Hey look, here's tangerine again. Someone bump tropical!
rofl, so true... so true.

Posted: 14 May 2007, 08:59
by hunterw
Forboding Angel wrote:
ralphie wrote:Hey look, here's tangerine again. Someone bump tropical!
rofl, so true... so true.
yeah my threads keep comin back from da grave

Posted: 14 May 2007, 18:08
by Quanto042
old thread is old! :P

Posted: 17 May 2007, 23:54
by hrmph
kuqa wrote:Tangerine is the name of a "designer drug" that has become popular, chemical name 4-HO-DiPT

Same way as Psilocin is the name of 4-HO-DMT

It hit me while i was reading "Tryptamine analogues" :roll:
Someone been reading tihkal lately? :D

Posted: 23 May 2007, 20:29
by kuqa
hrmph wrote:
kuqa wrote:Tangerine is the name of a "designer drug" that has become popular, chemical name 4-HO-DiPT

Same way as Psilocin is the name of 4-HO-DMT

It hit me while i was reading "Tryptamine analogues" :roll:
Someone been reading tihkal lately? :D
Well actually i got the precise information from tihkal ;) But i was just reading "tryptamine analogues " from our uni book when i resurrected this ancient topic :=