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Posted: 02 Aug 2006, 10:35
by PicassoCT
Zoombie wrote:Makes a great desktop.

:idea: :idea: :idea: :idea: :idea: Zombie, i would huge you - if you wouldn`t be busy with the Ladyz already. Got to Work - heureka

Posted: 02 Aug 2006, 10:57
by Quanto042
Well, i just tried out the latest version, I have to say, i'm SUPER impressed with the work you've done. My only complaint, like everyone else, is that its still too dark, i understand u want it to be in space, but you have so much "ambiant light" in ur map (the little glowing dudes) that it should still be pretty bright. I was really hoping to see the oranges and blues jump out at me like neon lights, but instead i found myself squinting to notice them. The skybox is just sooooo much brighter than the rest of the map, i simply feel that they should match a little bit.

Posted: 02 Aug 2006, 19:59
by Zoombie
one problem I have with the map is: I keep confusing the skybox...with the map...cause the skybox is so much brighter (and has more exiting colors and such).

Its also very odd to actually fight battles on the map... it seems like fighting over a painting or something...

Posted: 02 Aug 2006, 20:29
by PicassoCT
I hoped for some kind of "Getting-Used-to" effect. Does the strategic Part at least work Zombie ?

Posted: 02 Aug 2006, 20:36
by Zoombie
The gameplay is fine, but it just dosn't look like a battlefeild, so it feels wrong, if that makes sence.

Posted: 02 Aug 2006, 20:54
by PicassoCT
It does- maybee it is a little to much outerspaced.

Posted: 03 Aug 2006, 01:15
by Quanto042
its just too hard to see

Posted: 03 Aug 2006, 01:27
by Zoombie
A little bit of both.