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Re: Avatars

Posted: 29 Mar 2010, 00:52
by TradeMark
NOiZE wrote:Maybe we could allow .avi 's
YES! we need flash avatars! you could play games in them too. what a brilliant idea!

Re: Avatars

Posted: 05 Apr 2010, 20:34
by Neddie
I don't really mind the resolution constraint, only the size constraint. It limits the complexity of anything I might try to animate.

Re: Avatars

Posted: 05 Apr 2010, 21:03
by Pxtl
TradeMark wrote:
NOiZE wrote:Maybe we could allow .avi 's
YES! we need flash avatars! you could play games in them too. what a brilliant idea!
Flash? Welcome to the Web 3.0 world. Pure-javascript animations and html5 embedded video are the future. Use an iFrame.

Re: Avatars

Posted: 05 Apr 2010, 22:17
by Apollo
NOiZE wrote:Maybe we could allow .avi 's
will it support HD 1080p?

Re: Avatars

Posted: 06 Apr 2010, 00:04
by TradeMark
Pxtl wrote:
TradeMark wrote:
NOiZE wrote:Maybe we could allow .avi 's
YES! we need flash avatars! you could play games in them too. what a brilliant idea!
Flash? Welcome to the Web 3.0 world. Pure-javascript animations and html5 embedded video are the future. Use an iFrame.
i suggest we make every avatar as a popup window. so you can play each avatar game in its own window separately. in full HD!

Re: Avatars

Posted: 06 Apr 2010, 00:06
by Jazcash
Avatars should be autogenerated buildpics based on what unit that player has made the most of in their Spring lifetime.

Re: Avatars

Posted: 06 Apr 2010, 00:31
by TradeMark
Image Image

hard to choose

Re: Avatars

Posted: 06 Apr 2010, 00:33
by AF
So its true, all AF posts get rezzed and become insanely popular, its just a matter of time

Re: Avatars

Posted: 06 Apr 2010, 00:35
by TradeMark
yaya gtfo

Re: Avatars

Posted: 06 Apr 2010, 00:36
by AF
No you, its my thread

*requests lock*

Re: Avatars

Posted: 06 Apr 2010, 01:17
by TradeMark
fu its my thread