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Posted: 12 Jun 2006, 23:10
by clericvash
I have been working closelyt with him on aim, we have gotten a few things done, still a few problems like sound for me though.

Posted: 13 Jun 2006, 00:20
by Word
Ok I haven't messed with too much of the inner features although I got some missing **** errors when i started a match and with the starwars mod it was missing a unit i believe the droid factory. That's all I messed with I have to do some homework.

Sound setup implemented

Posted: 13 Jun 2006, 09:05
by fbo
clericvash wrote:I have been working closelyt with him on aim, we have gotten a few things done, still a few problems like sound for me though.
They should be gone now. 'spring-setup' has an audio configuration menu now which defaults to alsa. Just remove your current workdir, run the latest spring-setup and everything should be fine.

The new spring-scripts-package can be found here temporarily:

ftp://fbo.no-ip.org/t/spring-scripts_1.3-1_all.deb

The real debspring mirror will serve it ~ 14:30 MST.

Hint: Try to use SPDIF output wherever it's possible - it's sounds way better than the analog one.

Posted: 13 Jun 2006, 09:06
by fbo
Word wrote:Ok I haven't messed with too much of the inner features although I got some missing **** errors when i started a match and with the starwars mod it was missing a unit i believe the droid factory. That's all I messed with I have to do some homework.
Hmm ... it works for me - at least I don't see any error messages here. Try to post the steps necessary to reproduce the problem.

fbo

Posted: 13 Jun 2006, 11:43
by clericvash
Well i have found a problem, i think spring is ignoring the water, as my jeffys kept driving through the water using NTAI on Flooded Desert.

I got it works with sound though, wooo!

Posted: 14 Jun 2006, 11:24
by Word
The AI doesn't work with the mods or at least the FF mod.

Posted: 14 Jun 2006, 11:42
by hollowsoul
@ Word which bot?
Got NTAI 7.5 spring-svn linux

And got configs for NTAI (there in svn checkout) for following mods
my aidll/globalai/NTAI directory listing below i.e NTAI bot files
  • AASpring142.sdz/ NanoBlobs034b.sdz/
    AASpring144S.sdz/ StarWars01.sd7/
    Default/ XTAPEV3.sd7/
    Documentation/ XTAPEV5.sd7/
    FF 1.11 S.sdz/ <----
    gundam annihilation 0.98b.sd7/
    Logs/ learn/
    MexData/ mexdebug/
    NanoBlobs.sdz/ xta_se_v066.sdz/

FF-AI-Problem and Ubuntu packages

Posted: 14 Jun 2006, 11:43
by fbo
Word wrote:The AI doesn't work with the mods or at least the FF mod.
I'm just at the beginning of supporting AIs. AFAIK FF doesn't have any AI support of its own. I read something about FF being usable with AAI. Packaging AAI will be my next bigger project.

BTW: I figured out a way to make ubuntu packages without vmware or xen. Dapper binary packages should be ready by the end of the week.

fbo

Posted: 14 Jun 2006, 11:56
by clericvash
That is great news for the ubuntu community.

Next we need a lobby :P

Re: FF-AI-Problem and Ubuntu packages

Posted: 14 Jun 2006, 23:43
by fbo
fbo wrote: BTW: I figured out a way to make ubuntu packages without vmware or xen. Dapper binary packages should be ready by the end of the week.
I was faster than expected :-) . Dapper packages are ready and have been tested by clericvash. debspring ftp will serve the ubuntu package + some minor bugfixes from tomorrow ~ 14:30 MEST.

Ubuntu sources.list-line is

Code: Select all

deb ftp://ftp.gwdg.de/pub/linux/people/fbo/debspring/dapper/ /
See http://fbo.no-ip.org/cgi-bin/twiki/view/Linux/DebSpring for details.

fbo

Re: FF-AI-Problem and Ubuntu packages

Posted: 15 Jun 2006, 11:20
by kujeger
fbo wrote:
fbo wrote: BTW: I figured out a way to make ubuntu packages without vmware or xen. Dapper binary packages should be ready by the end of the week.
I was faster than expected :-) . Dapper packages are ready and have been tested by clericvash. debspring ftp will serve the ubuntu package + some minor bugfixes from tomorrow ~ 14:30 MEST.

Ubuntu sources.list-line is

Code: Select all

deb ftp://ftp.gwdg.de/pub/linux/people/fbo/debspring/dapper/ /
See http://fbo.no-ip.org/cgi-bin/twiki/view/Linux/DebSpring for details.

fbo
getting some errors here

Code: Select all

Ign ftp://ftp.gwdg.de  Release.gpg
Get:6 ftp://ftp.gwdg.de  Release
Ign ftp://ftp.gwdg.de  Release
Get:7 ftp://ftp.gwdg.de  Packages
Ign ftp://ftp.gwdg.de  Packages
99% [Packages gzip 0]
gzip: stdin: unexpected end of file
Err ftp://ftp.gwdg.de  Packages
  Sub-process gzip returned an error code (1)
Fetched 4B in 0s (4B/s)
Failed to fetch ftp://ftp.gwdg.de/pub/linux/people/fbo/debspring/dapper/Packages.gz  Sub-process gzip returned an error code (1)
Reading package lists... Done
E: Some index files failed to download, they have been ignored, or old ones used instead.

Posted: 15 Jun 2006, 11:26
by Word
I believe that will be fixed at ~ 14:30 MEST ( I think he meant MST)

Posted: 15 Jun 2006, 11:30
by kujeger
Word wrote:I believe that will be fixed at ~ 14:30 MEST ( I think he meant MST)
I don't know how I missed that.

Posted: 15 Jun 2006, 12:16
by fbo
Word wrote:I believe that will be fixed at ~ 14:30 MEST ( I think he meant MST)
Correct. Currently the ftp server doesn't contain any dapper packages but it will, when its sync-service fetches the repository from my build-pc which is done once a day.

fbo

Posted: 15 Jun 2006, 15:23
by clericvash
Once this is all sorted and working i really think we need to nudge the spring devs to give us a lobby!!

Posted: 15 Jun 2006, 15:56
by kujeger
It works great now, thanks for the hard work fbo!


However, would it be possible to give the option to select windowed mode in spring-setup?

Posted: 16 Jun 2006, 12:53
by clericvash
kujeger wrote:It works great now, thanks for the hard work fbo!


However, would it be possible to give the option to select windowed mode in spring-setup?
That would be a nice option to have!

Posted: 16 Jun 2006, 14:08
by fbo
clericvash wrote:
kujeger wrote:It works great now, thanks for the hard work fbo!


However, would it be possible to give the option to select windowed mode in spring-setup?
That would be a nice option to have!
How about you telling my how you managed to build qspring (didn't find an make file) and I'll include window/fullscreen-selection and qspring into debspring :-) ?

fbo

Posted: 16 Jun 2006, 14:30
by Tobi
qspring:
install Qt4 libs

Code: Select all

qmake-qt4
make
that did the trick for me

Posted: 16 Jun 2006, 14:55
by CautionToTheWind
Thank you so much for producing this debs. One thing i noticed is that some (at least one) mods are outdated, and placing the new version on the mod folder doesn't work, it won't recognize it. With the frequency of mod updates, maybe the mods should be removed from the packaging system and instead placed as normal files?