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Re: ToolBox
Posted: 27 Jul 2013, 01:48
by gajop
FireStorm_ wrote:But I guess my real problem was finding a spring-game on my HD with which it would work. (Is it known what (lack of) stuff makes it no go?)
Check the modinfo.lua (
https://github.com/gajop/Toolbox/blob/m ... odinfo.lua) for the modnames and see if there's a test result about the game you care about. A newer version of the game will probably exhibit similar results.
For the root of the issue check:
http://springrts.com/phpbb/viewtopic.ph ... 20#p512790 and read all the posts above that in that page. I think the problem is that core.lua from ToolBox doesn't load the same stuff that would be loaded in games normally, so a lot of helper functions aren't being loaded (tobool is a prime example of that).
Re: ToolBox
Posted: 23 Sep 2013, 19:48
by gajop
FLOZi wrote:
Wait for new gadgethandler and see what happens.
I think I might have found a way to run stuff without waiting for Rapture.
It involves my experiments with Spring Modules and is done like this:
1. Create a "ToolBox Core" module which uses Spring Cursors and Spring Features (no specific game).
2. Create a "ToolBox ZK" module which uses "ToolBox Core" and "Zero K" (in that order).
3. Copy everything except gadgets.lua from ZK's
LuaRules folder (just the 5 files, last changed in 2011, no subfolders) to "ToolBox ZK/LuaRules/".
A bit of magic and you get this:

Re: ToolBox
Posted: 28 Nov 2014, 00:45
by Jools
Latest version doesn't work for me: where can I find older ones? At least the version that was a couple of years old worked just fine, but unfortunately I deleted it from my computer...