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Re: Balance derail from BA model replacements
Posted: 26 Mar 2011, 16:58
by Regret
Niobium wrote:No doubt there's some more I haven't thought of, and the list currently excludes all of the many non-bug issues and inconsistencies that should never the less be fixed.
Important to note is that I have mentioned these issues repeatedly over the last months on the forums, often within a day of each major release, as well as PM'ing them to TheFatController himself. And yet we are still stuck with a 4-month release cycle, with each release barely making a dent in the things-to-fix list.
Did you ever post a patch or fix for said bugs that you want fixed?
Fixes are always welcome.
Re: Balance derail from BA model replacements
Posted: 26 Mar 2011, 22:11
by dansan
Mr. Bob wrote:[..] what I had in mind is just starting fresh with a new game. Same gameplay and everything, but a fresh start on balance and bugs etc. And obviously, a new name.
IMHO at this point the discussion should steer away from technical questions about laser angles, and concentrate on the question of a
project fork: as noted earlier its not only about "name" and "models/textures", but its about "balance"+"dev team"+"project steering"+"PR", resulting in a different code base and community.
So what I'm missing is the strategic discussion about
how to organize this new game and its {dev, player} community. With "strategic discussion" I don't mean "I can make a web site" and "I'll help with xyz", but I mean talking about
who makes which decisions based on what and
in which direction to develop this project.
First of all there should be a decision (or volunteers) for or against a fork. Then either the title of this thread will begin to make sense (the new game will also be "
finished" (TFC)) or it won't be, because "BA balance" will be marked as
deprecated.
Re: Balance derail from BA model replacements
Posted: 27 Mar 2011, 22:00
by Aether_0001
What second poster was trying to get at was that a hovering gunship like aircraft could still be streamlined for forward motion, like the harrier. I don't know if that was resolved already, but just pointing it out. :/
I think new krow is fine, if not a little too thin. Don't complain so hard about such minor things, wait till everything is finished and see how it fits together - if something is really wrong, Mr. Bob will probably see it too at the end and fix it, rather than putting all that extra mental power into remodeling to show whether a krow can shoot 3 lasers at one target - when he could be putting it into making more models.
Re: Balance derail from BA model replacements
Posted: 28 Mar 2011, 00:26
by smoth
Much love bro