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Re: Starcraft 2

Posted: 01 Aug 2010, 20:12
by Hobo Joe
And you can still have more map variety with maps balanced for 3 races.

Re: Starcraft 2

Posted: 01 Aug 2010, 22:45
by Otherside
Gota wrote:Not every single map must be balanced for all 3 races...
it does if the game wants to be competitive.

Though even the best maps favor a particular strat or race a tiny bit.

Re: Starcraft 2

Posted: 01 Aug 2010, 23:53
by JohannesH
Hobo Joe wrote:And you can still have more map variety with maps balanced for 3 races.
Wow you almost sound like an expert on the subject.

Re: Starcraft 2

Posted: 02 Aug 2010, 01:00
by Gota
Otherside wrote:
Gota wrote:Not every single map must be balanced for all 3 races...
it does if the game wants to be competitive.

Though even the best maps favor a particular strat or race a tiny bit.
To have a competitive game you just need the maps made for tournies to be balanced,
Other maps can be terran maps or zerg maps or protoss and zerg maps etc..

Re: Starcraft 2

Posted: 02 Aug 2010, 02:48
by Hobo Joe
JohannesH wrote:
Hobo Joe wrote:And you can still have more map variety with maps balanced for 3 races.
Wow you almost sound like an expert on the subject.
8)

Re: Starcraft 2

Posted: 02 Aug 2010, 08:15
by Forboding Angel
Well sc maps aren't necessarily balanced for all 3 races. Incineration zone for example, it's a terran's wet dream. Metalopolis as well.
I would say lost temple favors protoss, mainly because the rush distance is so far away.

Just because sc map designs are simple doesn't mean that they favor all 3 races.

Re: Starcraft 2

Posted: 03 Aug 2010, 17:00
by Erom
Metalopolis is generally considered a zerg map, I think, not a terran map. On account of the expansion crescent.

Re: Starcraft 2

Posted: 03 Aug 2010, 20:27
by PRO_rANDY
I think that depends on the positions, if on the same side, slight T map, opposite sides, slight Z favour

Re: Starcraft 2

Posted: 04 Aug 2010, 10:51
by Gota
So anyone agrees yet that this game is basically an over-hyped over priced revamp of SC1?
This game can only be considered a must have by the top Competitive online SC players for it's multilayer experiance.

Re: Starcraft 2

Posted: 04 Aug 2010, 10:54
by Forboding Angel
No. It's overpriced (I would consider $50 to be fine, but $60 is a bit steep) in my opinion, but definitely not overhyped. Blizzard delivered in a huge way.

@erom: good call, I forgot about the crescent

Re: Starcraft 2

Posted: 04 Aug 2010, 11:28
by Gota
hmm i really don't know what you mean..It is basically SC1 with better GFX and slightly different units.
nothing new or especially interesting just a polished SC1 revamp.

Re: Starcraft 2

Posted: 04 Aug 2010, 11:56
by Forboding Angel
Hardly. It's very similar and very different at the same time.

Re: Starcraft 2

Posted: 04 Aug 2010, 15:11
by Das Bruce
Forboding Angel wrote:Hardly. It's very similar and very different at the same time.
That's a silly thing to say.

Re: Starcraft 2

Posted: 04 Aug 2010, 15:32
by Machete234
Forboding Angel wrote:Hardly. It's very similar and very different at the same time.
That just means you bought it. :mrgreen:

I dont see any chance to get this game at a non ripoff price in the next 2 years so I will probably not buy it.
I leave that to the people who think that this is the creme de la creme of rts games.

Okay a game with a huge community for years to come is tempting but nothing more.

Re: Starcraft 2

Posted: 04 Aug 2010, 21:20
by Forboding Angel
Machete234 wrote:
Forboding Angel wrote:Hardly. It's very similar and very different at the same time.
That just means you bought it. :mrgreen:
Actually I didn't :-) Can't afford it. I would if I could tho, mainly for the campaigns. Those look super cool.

Re: Starcraft 2

Posted: 05 Aug 2010, 15:31
by rattle
Theres only one yet and the 3D cutscenes were pretty good, however most of the missions bored me to death. Then I hit the uninstall button

Re: Starcraft 2

Posted: 05 Aug 2010, 17:38
by 1v0ry_k1ng
in rl?

Re: Starcraft 2

Posted: 09 Aug 2010, 10:25
by SwiftSpear
Gota wrote:hmm i really don't know what you mean..It is basically SC1 with better GFX and slightly different units.
nothing new or especially interesting just a polished SC1 revamp.
If you haven't played a huge amount of SC1 it seems very very similar, but if you're a serious SC1 fan it's like night and day different. It's like comparing the current version of CA to the original TA. All the "best" units are different, the balance is totally different, the interface is totally different, there are a bunch of new units that make up a bunch of new strategies and stuff, and many of the old strategies and units that were relied on are either gone or severely nerfed.

For multiplayer, I think the graphical updates alone are enough to support it as the new premier competitive RTS game. The single player campaign is also worlds ahead of anything we've ever seen in another blizzard RTS though.

Re: Starcraft 2

Posted: 09 Aug 2010, 10:40
by Gota
Well im a casual player and it seems pretty similar to me...
same theme same underlying gameply,many similair units...
Compare Warcraft 2 and 3 for example..huge difference.
fact is SC is in no way innovative or has any special unique features...
It is just a visual update for the leet players but with a bit of change so casuals wont be disappointed.

The game also has tons of standard campaign scenario missions we have been seeing since the dawn of freaking RTS(boring boring boring).
Dialogue and plot are a bit childish and not really geared towards adults.
Im not saying it should be but i find it boring like it is.

Re: Starcraft 2

Posted: 09 Aug 2010, 21:35
by SwiftSpear
Gota wrote:fact is SC is in no way innovative or has any special unique features...
Name the last blizzard game that was. Blizzard is a company that polishes, makes us realize the potential of ideas that someone else came up with. They've never been an innovator.