Re: Balanced Annihilation V7.1
Posted: 06 Feb 2010, 10:38
*sigh*
Open Source Realtime Strategy Game Engine
https://springrts.com/phpbb/
Or u can downgrade lups to a version that can be disabled... the MT problem is minor really (some occasional error messages during game play) but more importantly people with weak hardware should not have to fiddle with lups.cfg to get rid of these special effects.Saktoth wrote:You'll have to talk to jK about this.zerver wrote:Yeah, that helps to restore the FPS back to normal, but the MT compatibility problem remains since lups is still loaded.Saktoth wrote:lups.cfg in your spring directory.
I agree with you here. I guess you are afraid of incurring jK's wrath like everyone else? I suppose ill have to bite the bullet on this one then.zerver wrote:Or u can downgrade lups to a version that can be disabled... the MT problem is minor really (some occasional error messages during game play) but more importantly people with weak hardware should not have to fiddle with lups.cfg to get rid of these special effects.
+1JAZCASH wrote:Could we get a choice of cursors for BA?
Just been thinking about it... theres one more reason why it is good and balanced the way it is:Raptor wrote:Arm mobile anti is a allterrain-kbot.Jaewoo wrote:Also, the anti nuke for arm is built in the adv. kbot lab, while the anti nuke for core is in the adv. vehicle plant, doesn't make sense - they are both vehicles.
Small advantage for arm there, due to 2 facts:
1.) They can protect moving allterrains better (if ill see a large force of t3 attacking and i'll have nuke... well guess what).
2.) They can hide behind terrain far better - wich makes it easier to avoid bombings.
Though people very rarely try to bomb mobile antis, so this is only a minor advantage.
Saktoth wrote:Downgrading lups is a great way of making sure you game explodes spring. I doubt the old versions are even compatible with the latest spring build.
You can use SD to store your widget profile online (includes which widgets are installed and which ones are activated). If a reasonable number of players would use it I could gather statistics about which percentage of the playerbase is using which widgets.TradeMark wrote: hmm, would be useful if we could track which widgets people use (from the BA default widgets).
that i cant watch more than 8 adv fusions with their epic glow effects and getting 10fps on my geforce 8800gts when its normally 250fps.Gota wrote:What dont you like about lups?
Get it on rapid. ^_^Regret wrote:LOL UPDATES LIKE CA AMIRITE
Pretty sure you cant set any kind of custom volume for a feature, so this would require some kind of clever edit to the model.Wombat wrote:and btw, could we remove this crap that units can hide behind comwreck ? i know its pro and stuff, but there is no particular reason why it should be possible