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Re: AAI v0.90 in SVN / latest Spring release

Posted: 05 Dec 2010, 13:57
by hoijui
AAI with core works fine here on master. there is also nothing like what you show there in the log files.
was alos not able to see lag spikes related to AAI, though there were lag spikes due to a problem with pathing in current spring master.
i used profiling instructions here:
http://springrts.com/wiki/Engine_Profiling#Linux

Re: AAI v0.90 in SVN / latest Spring release

Posted: 16 May 2011, 21:34
by daryl
hi!
I noticed when AAI build, for example, a vehicle plant made with a .3DO model, AAI use this plant to build the vehicles ( all work fine ).
If I replace the .3DO model of the vehicle plant with a .S3O model ( correctly made with model radius, height and texture 1 etc. ), AAI build the vehicle plant but don't use it to build the vehicles and the plant stay idle.
what I wrong?

Re: AAI v0.90 in SVN / latest Spring release

Posted: 17 May 2011, 22:16
by AF
The type of model has nothing to do with the AI, it is a modding issue. Your change has modified the unit beyond pure visuals

Re: AAI v0.90 in SVN / latest Spring release

Posted: 18 May 2011, 13:09
by daryl
AF wrote:The type of model has nothing to do with the AI, it is a modding issue. Your change has modified the unit beyond pure visuals
mmmm...
so i changed, in the unit file, this string:

from
objectName=CORVP; ( this use .3do model)

to
objectName=CORVP.s3o; ( this use .3so model)

i don't changed anything..
.s3o work fine with other AI. I would like understand where i wrong....
:?: :?: :?: :?:

Re: AAI v0.90 in SVN / latest Spring release

Posted: 19 May 2011, 00:10
by AF
the model file isnt just visuals, it has other information that can have an impact on the unit itself. It appears that these are things affecting values AAI uses, but other AIs do not.