Re: bloom(lua download)
Posted: 26 Jun 2008, 18:14
why don't you use meltrax's widget settings to add a bloom level setting to your widget ?
Open Source Realtime Strategy Game Engine
https://springrts.com/phpbb/
deferred shading ftwjK wrote:???
This widget is a POST EFFECT.
It can't take anything like map lighting, unit specular lighting etc. into account.
Therefore you need an engine based system, which can render everything into a floating point texture, so you can differ between ambient and specular lighting+self illum. etc.