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Re: CORE Reaper +1
Posted: 12 Apr 2008, 17:22
by Otherside
imo looks nicer fullskirt but random variation would be cool :p
Re: CORE Reaper +1
Posted: 12 Apr 2008, 17:24
by Machiosabre
it looks less solid without full cover, I think no cover would be better than half in any case, the whole shape of the tank looks off with half.
Re: CORE Reaper +1
Posted: 12 Apr 2008, 17:56
by Stealth870
As it's a heavier tank I'd have to go full.
Re: CORE Reaper +1
Posted: 12 Apr 2008, 19:51
by Zpock
Don't forget that the reaper is the fastest heavy tank.
Re: CORE Reaper +1
Posted: 13 Apr 2008, 01:01
by MR.D
Well Reaper is as heavy as the ARM bulldog, so I guess its in the MBT class anyway, just not a superheavy like the Goliath or Penetrator.
Half skirt looks more like Sumo than anything, but Full skirt ends up looking inline with other MBT's, so I guess its all good.
Re: CORE Reaper +1
Posted: 13 Apr 2008, 01:31
by rattle
Re: CORE Reaper +1
Posted: 13 Apr 2008, 05:24
by MR.D
Well if you guys want to look over it in Upspring here it is.
Remember that polycount read in upspring will be higher than what is rendered ingame, 3/4 track objects will be hidden and unrendered for ingame.
**non-scripted Upspring model + textures**
*edit* had to fix a spot on the glow map, so .zip is updated*
http://www.mrd.str8-6.com/files/correap_fix.zip
Wait for Rattle's post in my CORE REMODEL thread before trying to use this ingame, he will upload it once the scripts are finished.
Re: CORE Reaper +1
Posted: 13 Apr 2008, 06:20
by Jamuk426
I say displayed, if they have the ability to repair damage without the assistance of separate facilities, then there is no doubt that any damage to the tracks would be repaired almost immediately, and with very little effort.
Re: CORE Reaper +1
Posted: 13 Apr 2008, 13:53
by rattle
^ mod specific
That's like a paraplegic in a wheel chair changing the tires.
Re: CORE Reaper +1
Posted: 13 Apr 2008, 15:23
by 1v0ry_k1ng
half skirt looks cool as hell but i reckon full skirt goes better with other core designs..
Re: CORE Reaper +1
Posted: 13 Apr 2008, 17:03
by rattle
Done.
Made some modifications to the texture/glow channel but I included both versions...

Re: CORE Reaper +1
Posted: 13 Apr 2008, 18:01
by AF
mr.d == rattle?
Re: CORE Reaper +1
Posted: 13 Apr 2008, 18:38
by rattle
No. He does the work, I just put a slightly modified version of my tank script on it and host it.
Re: CORE Reaper +1
Posted: 13 Apr 2008, 19:42
by AF
mr.D should use your avatar, but with a baby blue hat
Re: CORE Reaper +1
Posted: 13 Apr 2008, 20:30
by Erom
And flipped across the vertical axis, so it looks right instead.
Tank looks very nice!
Re: CORE Reaper +1
Posted: 13 Apr 2008, 20:31
by clericvash
MR.D wrote:OK, well short of a few tweaks small edits left, the texture is mostly done.
I was playing around with the track skirt parts though, and wanted to know which you guys prefer, half skirt, or full skirt.
*Half Skirt*

*Full Skirt*

I cant decide, both look insanely awesome!
Re: CORE Reaper +1
Posted: 13 Apr 2008, 22:25
by AF

- queenBlue.gif (3.81 KiB) Viewed 3114 times
Re: CORE Reaper +1
Posted: 14 Apr 2008, 00:35
by MR.D
hehehe
I'll stick with my avatar
I model/unwrap/texture these units, and Rattle puts together the script and posts up a snapshot once he has it ingame.
Pretty awesome partnership we got going on to bring you guys these models in a timely fashion, without Rattle to do the scripts they'd probably never get released, so I owe him alot for his help.
Re: CORE Reaper +1
Posted: 14 Apr 2008, 04:56
by Cabbage
MR.D wrote:hehehe
so I own him alot
N is a long way from E
And another sexy model as usual
Re: CORE Reaper +1
Posted: 17 Apr 2008, 15:10
by Gota
Why you doing it so slow.Work faster.