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Re: Core Leveler +1

Posted: 20 Feb 2008, 19:31
by rattle
The alpha on your texture2 needed to be inverted, fixed that.

Script + updated (piece names etc) model here.
If anyone wants to change/recompile the script, change your constant for the []-brackets to 65536.

Re: Core Leveler +1

Posted: 21 Feb 2008, 06:31
by TheRegisteredOne
is it me or are the front most wheels not attached to anything?

Re: Core Leveler +1

Posted: 21 Feb 2008, 08:43
by Zpock
Can be 2 wheels with stuff inbetween to hold them.

Re: Core Leveler +1

Posted: 21 Feb 2008, 12:56
by Snipawolf
Non issue.

Re: Core Leveler +1

Posted: 23 Feb 2008, 21:44
by MightySheep
Is it possible to make good models with 3dmax trial?

Re: Core Leveler +1

Posted: 24 Feb 2008, 09:48
by MR.D
Sure, until the 30 days run out I suppose..