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Re: S:44 Dump
Posted: 26 Jun 2008, 13:51
by Pressure Line
bow thrusters (iirc thats what they are actually called) are relatively low tech, and have been in use for years (i think they were developed post-war though)
Re: S:44 Dump
Posted: 26 Jun 2008, 15:34
by Peet
Voith-Schneider propellers were invented after WWI. Bend history a little to use them

Re: S:44 Dump
Posted: 26 Jun 2008, 15:46
by yuritch
Actually some German R-Boats used Voith-Schneider propulsion during WW2 (and we have an R-Boat for the Germans, what a coincidence...). But yes, it had no place on a destroyer-sized ship back then :)
Re: S:44 Dump
Posted: 26 Jun 2008, 18:17
by Tribulexrenamed
Pressure Line wrote:bow thrusters (iirc thats what they are actually called) are relatively low tech, and have been in use for years (i think they were developed post-war though)
But UBER spin a battleship in place thrusters that could lift the bow up onto the land? That is high tech.
I am just being an optimist.
Re: S:44 Dump
Posted: 12 Jul 2008, 23:51
by FLOZi
Re: S:44 Dump
Posted: 13 Jul 2008, 08:06
by MR.D
Seems like a good improvement to me, the added details on it look nice.
I love the Battleship on the previous page too that thing is sweet, but I feel sorry for whoever has to Unwrap it

Re: S:44 Dump
Posted: 14 Jul 2008, 09:36
by yuritch
That's not a battleship. It's just a destroyer, a battleship is much larger.
Anyway, more of it:

Re: S:44 Dump
Posted: 15 Jul 2008, 00:23
by Elkvis
fucking sweet.
The have to make alarm sirens when they get shot. Like the aircraft carrier in 'sum of all fears'. And i don't care how unrealistic it is
Re: S:44 Dump
Posted: 19 Jul 2008, 16:38
by FLOZi
New suppression indicator icons. Yellow/red are suppressed/pinned respectively.
JPG rather ruined the red ones, they look better ingame.
Re: S:44 Dump
Posted: 19 Jul 2008, 20:39
by rattle
Hmm I'd use softer pastel colors, unless they blend too much in with the map.
Re: S:44 Dump
Posted: 19 Jul 2008, 21:20
by FLOZi
High visibility is quite important.
Re: S:44 Dump
Posted: 20 Jul 2008, 03:04
by Warlord Zsinj
Are these final?
The smiley faces are kinda immersion ruining, as they make the game difficult to take seriously.
I'd recommend something simple and abstracted, like a yellow asterisk for suppressed, and a red exclamation point for pinned...
Re: S:44 Dump
Posted: 20 Jul 2008, 03:09
by smoth
//me glares.. and what are you doing... I see no new starwars models...
*PRESSURE YOU ARE BEING PUT UNDER IT*
Get off those slopes and maek more stuff
Re: S:44 Dump
Posted: 20 Jul 2008, 03:29
by rattle
Instead of these rather silly smiley icons (no offense

) I could think of a white ghost icon, which gets it's alpha value adjusted according to how scared soldiers are.
Re: S:44 Dump
Posted: 20 Jul 2008, 03:40
by FLOZi
Warlord Zsinj wrote:Are these final?
The smiley faces are kinda immersion ruining, as they make the game difficult to take seriously.
I'd recommend something simple and abstracted, like a yellow asterisk for suppressed, and a red exclamation point for pinned...
Nothing is ever final, but these work fine and look fine at playing distance.

Re: S:44 Dump
Posted: 20 Jul 2008, 04:28
by smoth
flozi have you considered and exclamation point when they are yellow and a doubled up chevron red down arrow for suppressed?
Re: S:44 Dump
Posted: 20 Jul 2008, 04:34
by Warlord Zsinj
Working on something right now
But the beta is munching up all my time with playing and balance testing :/
Floz: I'd imagine anything coloured like that would look fine at a distance, so it probably doesn't matter that much what the symbol actually is, so I think you may as well go with something a little less tacky

Re: S:44 Dump
Posted: 20 Jul 2008, 04:35
by FLOZi
It's programmers art.

Re: S:44 Dump
Posted: 20 Jul 2008, 04:42
by smoth
Flozi, let me make you some icons please?
Re: S:44 Dump
Posted: 20 Jul 2008, 04:50
by smoth
here is a psd.. try these..