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Re: Random WIP

Posted: 10 May 2010, 13:27
by Pressure Line
make the fans and the holes they are in bigger.

Re: Random WIP

Posted: 10 May 2010, 23:06
by MR.D
Definately.

That gunship is a sweet design, but the fans don't even look big enough to achieve a hover, they look very underpowered for such a large airframe.

The outermost segment of the dome would make a more appropriate radius edge for the fan and duct.

Re: Random WIP

Posted: 11 May 2010, 08:01
by Wombat
oh well, looks like ill have to remodel it, good points, thx :D

Wombat :D
Image
(Hovercraft Rocket Launcher)

Re: Random WIP

Posted: 11 May 2010, 08:30
by KDR_11k
The detail distribution looks uneven, that vision slit is modeled in detail while most parts are just large blocks. Why are the edges of the hover pad subdivided into three columns when the vertices are placed in a way that makes the large shape look like it's 8-sided despite having 24 sides?

Re: Random WIP

Posted: 11 May 2010, 08:36
by Wombat
just wanted it to look bit more smooth coz its a pontoon (i think thats how is it spelled)
Image

Re: Random WIP

Posted: 11 May 2010, 09:23
by Pressure Line
Image

you need to look more at how things fit together, and like kdr said, you need to look at detail distribution a bit more.

Re: Random WIP

Posted: 11 May 2010, 10:57
by rattle
needs racing stripes, spoiler and golden rims.. err hover cushion

wombat: the vents on the VTOL look like they have a few hundred polygons on them, probably as much as the main body

Re: Random WIP

Posted: 11 May 2010, 11:38
by KDR_11k
Wombat wrote:just wanted it to look bit more smooth coz its a pontoon (i think thats how is it spelled)[/img]
Yet it has very hard edges.

Re: Random WIP

Posted: 11 May 2010, 12:55
by Wombat
Image

if its still bad, i got no idea what is wrong with it :D (ok, this propeller could be bit bigger, dunno how i totally forgot about it)

@detail distribution - i always thought that textures will balance it, so i think i need to start uploading screens with textures :) (but i have to admit that there was too many vertices). btw this 'ring' around 'pontoon' is kinda bumper, if anybody wondered

Re: Random WIP

Posted: 11 May 2010, 15:55
by rattle
this is
a) a trash bin floating in the water
b) a pencil sharpener
c) everything but hovercraft

Re: Random WIP

Posted: 11 May 2010, 16:01
by Wombat
feel demolished :(

/back to the beginning

Re: Random WIP

Posted: 11 May 2010, 16:45
by Pxtl
@ Wombat

You fixed the wrong things. The cross-sectional curves were good. The problem was the unnecessary longitudinal seams.

Either way, the biggest things are
1) Bevel the cushion
2) Those steering fins are abominably ugly and simple. They don't look like fins, but giant ugly rectangles.

Re: Random WIP

Posted: 12 May 2010, 12:23
by Pressure Line
Image

wheeeeeee

Re: Random WIP

Posted: 12 May 2010, 14:44
by Gota
Is that a shrub?a tree?no,its a jet fighter.

Re: Random WIP

Posted: 12 May 2010, 16:39
by Beherith
And 8 hours of UV mapping and unfolding later...
Image

Re: Random WIP

Posted: 12 May 2010, 16:59
by Argh
I think I'd enjoy painting one of those, send me a S3O if you want.

Re: Random WIP

Posted: 12 May 2010, 17:00
by Beherith
I just started to texture them, but if I get stuck on it, Ill take you up on your offer.

Re: Random WIP

Posted: 12 May 2010, 17:11
by Argh
NP, I'm booked with some other things atm anyhow, I just thought those might be fun to skin up and what I'm doing right now content-wise is fairly easy.

Re: Random WIP

Posted: 13 May 2010, 00:12
by scifi
jesus beherit you map you script you texture you model

and the best is you own at all of them, congrats man you have talent =D

funny thing these units look from a TA 2 concept

Re: Random WIP

Posted: 13 May 2010, 10:00
by PicassoCT
Now Behe, tell us the truth, how many people are you?