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Re: Random WIP

Posted: 07 Dec 2009, 05:38
by smoth
Seriously... I hate the fucking spring map format.


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Re: Random WIP

Posted: 07 Dec 2009, 08:37
by KaiserJ
those buildings are pro :shock:

Re: Random WIP

Posted: 10 Dec 2009, 01:17
by LordLemmi
:shock: yeah they rock, so i tested to texture 1 by myself :P
4th Texture Ever !! :)

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Yeah i know my renders are shiny and fugly but i think i did a good job so far :) 1408 polys.

Re: Random WIP

Posted: 10 Dec 2009, 02:45
by AF
LordLemmi wrote::shock: yeah they rock, so i tested to texture 1 by myself :P
4th Texture Ever !! :)

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Yeah i know my renders are shiny and fugly but i think i did a good job so far :) 1408 polys.

Liking it but it seems awfully familiar....

Re: Random WIP

Posted: 10 Dec 2009, 03:09
by Gota
Even if it was inspired by C's model it doesn't mean its any worse cause of it.
Nice model.
isnt it a bit dark though?Would it look ok in game?

Re: Random WIP

Posted: 10 Dec 2009, 04:07
by Saktoth
Any chance those are going to be released under a permissive liscence, Lemmi?

Re: Random WIP

Posted: 10 Dec 2009, 04:29
by Google_Frog
This time it doesn't look like a gundam face.

Re: Random WIP

Posted: 10 Dec 2009, 04:32
by MidKnight
Thank you for the new CA Logos bot factory, ;)
Will you let us use it?

That said, some criticisms.

1: SHADING :o
2: That green metal looks quite unrealistic.
3: try using more color variety, and making brighter, more realistic textures. Look at some pictures of the real thing for inspiration:
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Re: Random WIP

Posted: 10 Dec 2009, 05:12
by smoth
I did some real hangars and sak said that isn't really the style he needs. I can understand that.

Re: Random WIP

Posted: 10 Dec 2009, 06:46
by Saktoth
MidKnight wrote:Thank you for the new CA Logos bot factory, ;)
Will you let us use it?
Dont be presumptuous. D: Its quite likely they are built specifically for his mod.

Regardless of the fact that there already is a new model for the Logos bot factory, CA units simply wont fit out that front door. It would need to split down the middle or open like a can to be really suitable.

Re: Random WIP

Posted: 10 Dec 2009, 06:54
by SinbadEV
dude, check out this map smoth is working on:

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Re: Random WIP

Posted: 10 Dec 2009, 08:18
by smoth
you browse my forum?

Re: Random WIP

Posted: 10 Dec 2009, 10:37
by manolo_
lemmi, i smell the new lvl2-arm-bot-lab and really good work btw

Re: Random WIP

Posted: 10 Dec 2009, 12:04
by LordLemmi
If someone want to script it sure ca can get it :) i will use it in my mod too but dunno if it fits to ca :)
Thanks for the Comments so far !!
And i try my best to create some good looking textures its hard without exp... And i havent designed it with Cremus one in mind, Cremus Factory was More blocky this one is way rounder and look like a Hangar :)

oke Here are some Final Screens with Reflect/Teammap :) Hope you like it.

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The background was fun hehe :) who wants to script xD?

Re: Random WIP

Posted: 10 Dec 2009, 19:19
by bobthedinosaur
Awesome mario world map! Where can I d/l it?

Re: Random WIP

Posted: 10 Dec 2009, 19:42
by LordLemmi
bobthedinosaur wrote:Awesome mario world map! Where can I d/l it?
The Mario World Map isnt free you need to pay 50000000$ for it.
But good to know you like the background ^^

Re: Random WIP

Posted: 10 Dec 2009, 22:16
by Saktoth
Does it split down the middle there or do units come out the front?

Re: Random WIP

Posted: 10 Dec 2009, 22:34
by KaiserJ
damnit smoth.

*gives up on city maps*

/edit: i really like what you've done with the over-the-side pipes. how was that accomplished?

Re: Random WIP

Posted: 10 Dec 2009, 23:34
by smoth
I have a pipe shaped like an upside down L.

if I place it on an angle it curves in :P.

the foot print is on the short part of the L like a door hook.

Re: Random WIP

Posted: 11 Dec 2009, 00:49
by rattle
we can't stop here this is diarrhea country