Posted: 17 Jun 2006, 18:21
Thanks, it complains about fewer dll's now. Unfortunately, still complains about mmAiv2 and unitdef dlls.
Open Source Realtime Strategy Game Engine
https://springrts.com/phpbb/
[12:50] Dgunning failed, canDGun == false
[12:50] CManufacturer::TaskCycle has found the unitID, issuing TaskCycle
[12:50] CManufacturer::TaskCycle
[12:50] CManufacturer::TaskCycle Task executed
[03:07] Dgunning failed, canDGun == false
[03:07] CManufacturer::TaskCycle has found the unitID, issuing TaskCycle
[03:07] CManufacturer::TaskCycle
[03:07] CManufacturer::TaskCycle Task executed
[03:07] scheduled unitidle loop finished
[03:07] issuing command in update()
[03:07] issuing command in update() succeeded
[12:50] issuing mobile unit :: ARMBATS
[12:50] CManufacturer::TaskCycle Task executed
[12:50] issuing command in update()
[12:50] issuing command in update() succeeded
[12:50] issuing command in update()
[12:50] issuing command in update() succeeded
[12:50] issuing command in update()
[12:50] issuing command in update() succeeded
[12:50] issuing command in update()
[12:50] issuing command in update() succeeded
[12:50] issuing command in update()
[12:50] issuing command in update() succeeded
[12:50] CManufacturer::UnitIdle
[12:50] issuing random move
[12:50] issuing random move accepted
Thats how all my games Ive just played ended.[03:06] CManufacturer::TaskCycle Task executed
[03:06] scheduled unitidle loop finished
[03:06] issuing command in update()
[03:06] issuing command in update() succeeded
[03:06] issuing command in update()
[03:06] issuing command in update() succeeded
[03:08] issuing random move
[03:08] issuing random move accepted
[03:08] issuing command in update()
[03:08] issuing command in update() succeeded
Code: Select all
Number of damage types: 5
Unknown feature type
TA Spring 0.72b1
AI has enabled cheating.
GlobalAI1: error in Global constructor, cannot continue
GlobalAI1: Error :: InitAI() in XE9RC12 failed, please notify AF at once
GlobalAI1: Error :: www.darkstars.co.uk
[00:00] error :: a value :: B_SCOUT :: was parsed in :: AI\Default\global.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX
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[02:25]issuing random move failed (upos given as UpVector)
[02:25] CManufacturer::UnitFinished
[02:25] CManufacturer::UnitFinished role set
[02:25] error :: a value :: B_RULE_CARRY :: was parsed in :: AI\Default\commander.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX
Code: Select all
AI has enabled cheating.
GlobalAI1: error in Global constructor, cannot continue
GlobalAI1: Error :: InitAI() in XE9rc14 failed, please notify AF at once
GlobalAI1: Error :: www.darkstars.co.uk
[00:00] <0 Frames> error :: a value :: B_MEX :: was parsed in :: AI\Default\global.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX
[00:00] <0 Frames> error :: a value :: B_RULE_EXTREME :: was parsed in :: AI\Default\global.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX
[00:00] <0 Frames> error :: a value :: B_RADAR :: was parsed in :: AI\Default\global.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX
[00:00] <0 Frames> error :: a value :: B_RULE :: was parsed in :: AI\Default\global.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX
[00:00] <0 Frames> error :: a value :: B_RUL_EXTREME :: was parsed in :: AI\Default\global.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX
[00:00] <0 Frames> error :: a value :: B_MEX :: was parsed in :: AI\Default\global.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX
[00:00] <0 Frames> error :: a value :: B_RULE :: was parsed in :: AI\Default\global.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX
[00:00] <0 Frames> error :: a value :: B_MEX :: was parsed in :: AI\Default\global.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX
[00:00] <0 Frames> error :: a value :: B_GUARDIAN :: was parsed in :: AI\Default\global.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX
[00:00] <0 Frames> error :: a value :: B_BUILDER :: was parsed in :: AI\Default\global.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX
[00:00] <0 Frames> error :: a value :: B_BUILDER :: was parsed in :: AI\Default\global.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX
[00:00] <0 Frames> error :: a value :: B_SCOUT :: was parsed in :: AI\Default\global.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX
[00:00] <0 Frames> error :: a value :: B_ASSAULT :: was parsed in :: AI\Default\global.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX
[00:00] <0 Frames> error :: a value :: B_RULE :: was parsed in :: AI\Default\global.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX
[00:00] <0 Frames> error :: a value :: B_FACTORY :: was parsed in :: AI\Default\global.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX
[00:00] <0 Frames> error :: a value :: B_FACTORY :: was parsed in :: AI\Default\global.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX
[00:00] <0 Frames> error :: a value :: B_FORTIFICATION :: was parsed in :: AI\Default\global.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX
[00:00] <0 Frames> error :: a value :: B_FORTIFICATION :: was parsed in :: AI\Default\global.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX
[00:00] <0 Frames> error :: a value :: B_FORTIFICATION :: was parsed in :: AI\Default\global.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX
[00:00] <0 Frames> error :: a value :: B_RADAR :: was parsed in :: AI\Default\global.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX
[00:00] <0 Frames> error :: a value :: B_RULE :: was parsed in :: AI\Default\global.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX
[00:00] <0 Frames> error :: a value :: B_POWER :: was parsed in :: AI\Default\global.txt :: this does not have a valid UnitDef according to the engine, and is not a Task keyword such as repair or B_MEX