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Posted: 14 Feb 2007, 11:53
by Doombringer
Deserves a big BUMP

Posted: 15 Feb 2007, 00:46
by pintle
deserves a sticky tbh

Posted: 15 Feb 2007, 01:22
by BigSteve
You know what...I wanna know where the hell the level 2 portion of this guide is... cmon Ivory get moving you lazee bum!

:wink:

Posted: 15 Feb 2007, 16:08
by 1v0ry_k1ng
sozza were havin exams, will put the finishing touches on part 5 tonight

edit: someone mentioned that a combomb is ok if it kills the enemy commander as well. I totally disagree with that because if someone is noob enough to be combombing, then I would definatly make more use of my com then they would with theirs. when you lose your commander in xta, you have to play completely diffrently to survive. even if it takes out the enemy commander, that still means his team-mates still have commanders, and they can then swarm you (assuming they are clever enough to work as a team.

moral: com bombing is seriously a last ditch thing. losing him generally leads to a royal whoopin.

Posted: 15 Feb 2007, 16:27
by rattle
This is the stratagiest stratargy guide I've ever seen...

Posted: 16 Feb 2007, 13:27
by Dihi
1v0ry_k1ng wrote:sozza were havin exams, will put the finishing touches on part 5 tonight
Hope your exams go ok! Can't wait for the next part of this guide - it has been a great help to me as a fairly new XTA player 8)

Posted: 23 May 2007, 20:07
by 1v0ry_k1ng
Ok, going upload the pieces of part 6 (naval) guide as I do them, uploading them to diffrent hosts to it loads faster.
since XTA sea as been overhauled, figured this would be a helpful thing to focus on.