Page 3 of 3
Posted: 31 Aug 2006, 02:04
by Zoombie
I have no beef with AA. Its just not...me. If that makes sence.
I like EE's game style and AA's game style less so. Its nothing personall. I can tell that you, Cyder are putting in LOADS of work. I mean that changelog is longer then a Darkside story post...and you put ten time the efforts into each change then I do into a Darkside story post (I can tell, as it takes me two or three hours to write a Darkside story post and it looks to be about two to three weeks for a change to AA). Maybe even twenty.
Its just I don't like to play it very much. Lots of people do. Lots and lots and lots and lots and lots and lots of people do. I'm just a psycotic weirdo.
Posted: 31 Aug 2006, 04:21
by Caydr
That's fine with me. But if you ever have any suggestions how to make the game more to your liking, you know where to go.
rattle wrote:Eww counterstrike. Tremulous or NS is so much more fun tbh

What are these?
Actually I prefer playing Hidden or Dystopia when I get the chance. CS is so much twitchyness... Hidden is like that too, but it's a completely different kind of twitchiness. You don't know REAL twitchiness until you've emptied two clips of assault rifle ammo into a wall where you thought you might've seen something move.... then you hear one of your comrades scream and fall to the ground. You're alone with your own breathing, until the sickly "you're next" comes through your speakers... prompting another emptied clip into nothing.
Posted: 31 Aug 2006, 04:47
by Zoombie
Well...I'd like it if the units moved a bit faster. It always seems to take forever to get anywhere. Also, this is mostly cause you're building off TA, but the units look really 'jumbled'. There is no real team astetic, so its sometimes hard to tell CORE units from ARM unit. Not that I've found there to much of a difference, but I might be missing something.
Other then that I'd need to play it a bit more.
Also the Hidden sounds boss, and I really love Dystopia's cyberspace. That thing is cool.
Posted: 31 Aug 2006, 16:41
by KDR_11k
All I know about Hidden is that AvP2 Hunt mode is pretty damn fun without Smartguns (unfortunately with them it gets pretty lame quickly).
Posted: 31 Aug 2006, 16:43
by Zoombie
No Smartguns or rocket launchers, as Rocket launchers can lock onto the target even if they ARN'T moving.
Also the Pulse Rifle is deadly enough against a pred.
Posted: 31 Aug 2006, 16:49
by Sheekel
I've gone from 8hours of sleep a night to less than 4...
I guess the excitement over finally getting to play the mod is what keeps me awake.
Posted: 31 Aug 2006, 17:12
by Drone_Fragger
I'll probebly end up playing NS until 2 in the morning today. I finally got back into playing NS. I forgot how fun it is.
Posted: 31 Aug 2006, 17:21
by KDR_11k
Zoombie wrote:No Smartguns or rocket launchers, as Rocket launchers can lock onto the target even if they ARN'T moving.
Also the Pulse Rifle is deadly enough against a pred.
Yes but rocket launchers require homing ammo (pretty rare) and won't tell friend from foe so you can easily get a few negative kills because you misidentified a target. With the smartgun you can be pretty sure that if the cursor moves you should start firing.
I love EMP grenades for preddies, though...
Posted: 31 Aug 2006, 17:34
by Zoombie
I never found tracking ammo to be that rare, but that might be the map I was playing on.