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Posted: 21 Jul 2006, 12:53
by Cheesecan
Quanto042 wrote:
Forboding Angel wrote:make sure you render it with bumpmapping
Ah, are you possibly mentioning the new format, yes, i looked into it.

While it does provide a lot more creative control to the mapper, i have to question the method that it uses. It'll take me some time to adapt to this new method.
No he means applying bumpmapping in L3DT. ;)

Posted: 21 Jul 2006, 12:55
by Quanto042
Cheesecan wrote:
Quanto042 wrote:
Forboding Angel wrote:make sure you render it with bumpmapping
Ah, are you possibly mentioning the new format, yes, i looked into it.

While it does provide a lot more creative control to the mapper, i have to question the method that it uses. It'll take me some time to adapt to this new method.
No he means applying bumpmapping in L3DT. ;)

You can do that??????? why wasn't this mentioned before? i never noticed any checkboxes or menus in all the time i've spent with it

Posted: 21 Jul 2006, 16:28
by Cheesecan
Quanto042 wrote:
Cheesecan wrote:
Quanto042 wrote: Ah, are you possibly mentioning the new format, yes, i looked into it.

While it does provide a lot more creative control to the mapper, i have to question the method that it uses. It'll take me some time to adapt to this new method.
No he means applying bumpmapping in L3DT. ;)

You can do that??????? why wasn't this mentioned before? i never noticed any checkboxes or menus in all the time i've spent with it
Then you're not very observant.