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Re: How does Spring make Deterministic Physics?

Posted: 12 Feb 2015, 00:05
by PicassoCT
Anarchid wrote:
... while also staying cross platform might possibly be a bit hard and a bit expensive.
worrying about single bits- that is premature optimisation ejaculation right there.
Someone devine slap him for overarchieving. ;)

Re: How does Spring make Deterministic Physics?

Posted: 12 Feb 2015, 01:43
by jpthek9
Just to make sure, Spring can't be used on Mac, right?

Re: How does Spring make Deterministic Physics?

Posted: 12 Feb 2015, 01:46
by gajop
There were some recent advances that made that possible I think. You'd have to check those threads. Spring certainly doesn't have a technological barrier like that, but rather there are no dedicated Mac devs.

Re: How does Spring make Deterministic Physics?

Posted: 12 Feb 2015, 01:53
by abma
Just to make sure, Spring can't be used on Mac, right?
wrong. spring can be used on mac. yeah, we have no active dev and no osx buildslave machine, this is why we don't have an up to date downloadable .app package. the code basicly can be compiled and used on osx and was reported to sync to windows/linux some time ago.

spring 95.0 was the last release with an osx package: https://springrts.com/dl/buildbot/defau ... 5.0/osx64/

Re: How does Spring make Deterministic Physics?

Posted: 12 Feb 2015, 03:09
by jpthek9
Oh, interesting. Personally, I've always thought everyone should just ditch Macs and use Windows to make everyone's lives easier but it's good to have options.

Re: How does Spring make Deterministic Physics?

Posted: 12 Feb 2015, 03:21
by smoth
macs are pcs now, you can install windows on most macs.

Re: How does Spring make Deterministic Physics?

Posted: 12 Feb 2015, 04:31
by jpthek9
Yeah, I had to use bootcamp to play World of Tanks on my Mac.