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Re: Some models (opinion over model/texture style wanted)
Posted: 31 Dec 2010, 19:21
by smoth
your model needs 2 colors + 1 large block of team color.

brown would be the team color on this one.
On your vulture I would do the main core as a section of team color and the shins/feet or just the missile pods. Only something visible from above.
Re: Some models (opinion over model/texture style wanted)
Posted: 24 Jan 2011, 01:12
by scifi
smoth wrote:your model needs 2 colors + 1 large block of team color.

brown would be the team color on this one.
On your vulture I would do the main core as a section of team color and the shins/feet or just the missile pods. Only something visible from above.
ok ty,
so ive goten some stuff done, and tryed uvmaping texturing some higher poly models i had.
I went straigth up for animation of a smothen soldier model animation
http://www.youtube.com/watch?v=8Ju3vs1H ... tube_gdata
tell me what do you think
Re: Some models (opinion over model/texture style wanted)
Posted: 24 Jan 2011, 03:26
by smoth
I like it, very nice. As you probably already know the hips need work as they are popping off but otherwise not bad.
Re: Some models (opinion over model/texture style wanted)
Posted: 27 Jan 2011, 00:07
by SpikedHelmet
scifi wrote:

WHAT IS THIS???
This has been bugging me for days, this looks so fucking familiar but I can not place it
WHAT THE FUCK IS IIIIIIIIIIIIIT
Re: Some models (opinion over model/texture style wanted)
Posted: 27 Jan 2011, 05:05
by Guessmyname
It's a mech. It stomps things in a probably inefficient but definitely cool manner.
Re: Some models (opinion over model/texture style wanted)
Posted: 28 Jan 2011, 00:33
by SpikedHelmet
OBVIOUSLY IT'S A FUCKING MECH you faggot, which one? Where is it from? iffikefe\wtr3r5
Re: Some models (opinion over model/texture style wanted)
Posted: 28 Jan 2011, 03:57
by Otherside
Nice stuff scifi your modelling has really improved. Can't wait to see the completed mod.
Sidenote: Have you released the Excess II mod on Spring yet ?
Re: Some models (opinion over model/texture style wanted)
Posted: 28 Jan 2011, 04:11
by bobthedinosaur
Spiked: MMM simma down. It's his own concoction. However, it does resemble the madcat mkii from battle tech along with a few other battle tech mechs.
Scifi: Some people have perfectionist habbits, but I think your work looks great. Like others have said, adding some difference in shading between parts, like barrels vs gun, or leg parts vs joints might make the details stand out better. You could play with positioning of team colors to your liking, but you are always gambling with time efficiency when you are dealing with perfectionism (unless you are Smoth and are a game making beast who obviously does gundam at work, in his sleep, and in between breaks.
Re: Some models (opinion over model/texture style wanted)
Posted: 29 Jan 2011, 06:38
by SpikedHelmet
It is? It still looks awfully familiar. Oh, oh...
It might be that.. but I still don't know...
Re: Some models (opinion over model/texture style wanted)
Posted: 29 Jan 2011, 09:25
by yuritch
It does look a bit like the MKII as pictured
here, but then it lacks missile pods.
Also Spiked, your pic doesn't show for me?
Re: Some models (opinion over model/texture style wanted)
Posted: 29 Jan 2011, 13:01
by scifi
That , mech is more inspired on the leviathan design
thank you all, its lacking a lot of work, ill probably end up remaking all of this.
BoB: thanks man, yeah i do need to diferentiate the parts,
Yeah i do agree sometimes because quality work takes time, releasing games can take to mutch time.
currently i need to learn to work with shading and to add more interesting parts, texture wise, this is at least for me the hardest part, i can design a average model, but then actualy finishing it in the textures, takes a lot of time, smoth is a game beast yeah.
Some note asides:
Excess II was originaly converted by noruas, i tweeked the scripts a bit, rebalanced it completly though, and im adding converting some stuff like converting all 3dos to s3os adding self ilumination e.t.c, iam in the process of converting all tier II models as well.
So im using Noruas converted tier 1, with some awesome weapon effects made by him.
Though i dunno if i better be making a mod alone than converting but its more of a fun effort than a actual game making one, its playable yes, but its nothing awesome, it does look a lot like TA, in the sence of gameplay.
Btw the mech in the video i was trying to imitate something close to this

Re: Some models (opinion over model/texture style wanted)
Posted: 08 Feb 2011, 16:24
by rattle
SpikedHelmet wrote:scifi wrote:

WHAT IS THIS???
This has been bugging me for days, this looks so fucking familiar but I can not place it
WHAT THE FUCK IS IIIIIIIIIIIIIT
Looks like an Argus with a non-standard loadout