Page 3 of 3

Re: New units in ba

Posted: 25 Jul 2009, 21:58
by Caydr
You're a design flaw. :evil:

Re: New units in ba

Posted: 26 Jul 2009, 04:52
by BaNa
moriarty wrote:
JohannesH wrote:Bladewings are great. Many people dont micro them correctly though.
Given TA was - and I'm guessing BA is - a strategic game, why should any unit need "micro"'ing? I'd call that a design flaw and buggy unit.
Units still need to be used at the proper time and place, in the proper way, even if the player does not micro them a lot. The amount of benefit micromanagement gives you is not a design flaw, it is a design choice, one that you seem to disagree with.

One example of a rather successful rts with vastly more micro than *A

Re: New units in ba

Posted: 26 Jul 2009, 09:13
by hunterw
dont. bwings are one of the main reasons to go core.

Re: New units in ba

Posted: 26 Jul 2009, 09:14
by hunterw
a lot of the micro is superficial and annoying but yes

Re: New units in ba

Posted: 26 Jul 2009, 10:24
by KaiserJ
hunterw wrote:dont. bwings are one of the main reasons to go core.
now that you havent been on for weeks, there arent any good games in the timezone.

edit

also, wombat kurwa pizdec

Re: New units in ba

Posted: 26 Jul 2009, 11:17
by hunterw
KaiserJ wrote: now that you havent been on for weeks, there arent any good games in the timezone.
lol

just use my technique of logging in buddies' accounts to trick people in to joining.

talus should have caught on. its awesome @ hell, but i guess i gotta make a new map at some point.

Re: New units in ba

Posted: 26 Jul 2009, 12:18
by REVENGE
hunterw wrote:
KaiserJ wrote: now that you havent been on for weeks, there arent any good games in the timezone.
lol

just use my technique of logging in buddies' accounts to trick people in to joining.

talus should have caught on. its awesome @ hell, but i guess i gotta make a new map at some point.
Forget that, we NEED MOAR TUNES.

Specifically, you need to rap about Caydr.