Re: New units in ba
Posted: 25 Jul 2009, 21:58
You're a design flaw. 

Open Source Realtime Strategy Game Engine
https://springrts.com/phpbb/
Units still need to be used at the proper time and place, in the proper way, even if the player does not micro them a lot. The amount of benefit micromanagement gives you is not a design flaw, it is a design choice, one that you seem to disagree with.moriarty wrote:Given TA was - and I'm guessing BA is - a strategic game, why should any unit need "micro"'ing? I'd call that a design flaw and buggy unit.JohannesH wrote:Bladewings are great. Many people dont micro them correctly though.
a lot of the micro is superficial and annoying but yes
now that you havent been on for weeks, there arent any good games in the timezone.hunterw wrote:dont. bwings are one of the main reasons to go core.
lolKaiserJ wrote: now that you havent been on for weeks, there arent any good games in the timezone.
Forget that, we NEED MOAR TUNES.hunterw wrote:lolKaiserJ wrote: now that you havent been on for weeks, there arent any good games in the timezone.
just use my technique of logging in buddies' accounts to trick people in to joining.
talus should have caught on. its awesome @ hell, but i guess i gotta make a new map at some point.