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Re: Balancing OTA like mods/games
Posted: 23 Jun 2009, 22:32
by Hoi
Regret wrote:If you get commnapped and lose, your opponent is better than you.
If you get commbombed and lose, your opponent is better than you.
Yes, but it would be fun to win/lose without combombing.
Re: Balancing OTA like mods/games
Posted: 23 Jun 2009, 23:19
by Regret
Hoi wrote:Yes, but it would be fun to win/lose without combombing.
It's fun for me. If you don't want to lose because of it then make anti air.
Re: Balancing OTA like mods/games
Posted: 24 Jun 2009, 04:37
by eyu100
Regret wrote:Hoi wrote:Yes, but it would be fun to win/lose without combombing.
It's fun for me. If you don't want to lose because of it then make anti air.
Combomb Regret at game start and then take the first person that drops =P
Re: Balancing OTA like mods/games
Posted: 26 Jun 2009, 00:04
by Tobi
moved (back) to games and mods discussion